ViewportTexture
Inherits: Texture < Resource < Reference < Object
Texture which displays the content of a Viewport.
Description
Displays the content of a Viewport node as a dynamic Texture. This can be used to mix controls, 2D, and 3D elements in the same scene.
To create a ViewportTexture in code, use the Viewport.get_texture method on the target viewport.
Tutorials
Properties
flags |
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resource_local_to_scene |
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Property Descriptions
- NodePath viewport_path
Default |
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Setter | set_viewport_path_in_scene(value) |
Getter | get_viewport_path_in_scene() |
The path to the Viewport node to display. This is relative to the scene root, not to the node which uses the texture.