Physics2DShapeQueryParameters
Parameters to be sent to a 2D shape physics query.
Description
This class contains the shape and other parameters for 2D intersection/collision queries. See also Physics2DShapeQueryResult.
Properties
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Methods
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Property Descriptions
- bool collide_with_areas
Default |
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Setter | set_collide_with_areas(value) |
Getter | is_collide_with_areas_enabled() |
If true
, the query will take Area2Ds into account.
- bool collide_with_bodies
Default |
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Setter | set_collide_with_bodies(value) |
Getter | is_collide_with_bodies_enabled() |
If true
, the query will take PhysicsBody2Ds into account.
- int collision_layer
Default |
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Setter | set_collision_layer(value) |
Getter | get_collision_layer() |
The physics layer(s) the query will take into account (as a bitmask). See Collision layers and masks in the documentation for more information.
- Array exclude
Default |
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Setter | set_exclude(value) |
Getter | get_exclude() |
The list of objects or object RIDs that will be excluded from collisions.
- float margin
Default |
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Setter | set_margin(value) |
Getter | get_margin() |
The collision margin for the shape.
- Vector2 motion
Default |
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Setter | set_motion(value) |
Getter | get_motion() |
The motion of the shape being queried for.
- RID shape_rid
Setter | set_shape_rid(value) |
Getter | get_shape_rid() |
The queried shape’s RID. See also set_shape.
- Transform2D transform
Default |
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Setter | set_transform(value) |
Getter | get_transform() |
The queried shape’s transform matrix.
Method Descriptions
- void set_shape ( Resource shape )
Sets the Shape2D that will be used for collision/intersection queries.