AnimationNodeAnimation
Inherits: AnimationRootNode < AnimationNode < Resource < Reference < Object
Input animation to use in an AnimationNodeBlendTree.
Description
A resource to add to an AnimationNodeBlendTree. Only features one output set using the animation property. Use it as an input for AnimationNode that blend animations together.
Tutorials
- AnimationTree
- https://godotengine.org/asset-library/asset/125
- https://godotengine.org/asset-library/asset/678
Properties
String | animation | “” |
Property Descriptions
- String animation
Default | “” |
Setter | set_animation(value) |
Getter | get_animation() |
Animation to use as an output. It is one of the animations provided by AnimationTree.anim_player.