GDScript
Inherits: Script < Resource < Reference < Object
A script implemented in the GDScript programming language.
Description
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instance it.
new creates a new instance of the script. Object.set_script extends an existing object, if that object’s class matches one of the script’s base classes.
Tutorials
Methods
PoolByteArray | get_as_byte_code ( ) const |
Variant | new ( … ) vararg |
Method Descriptions
- PoolByteArray get_as_byte_code ( ) const
Returns byte code for the script source code.
- Variant new ( … ) vararg
Returns a new instance of the script.
For example:
var MyClass = load("myclass.gd")
var instance = MyClass.new()
assert(instance.get_script() == MyClass)