Physics2DShapeQueryParameters
Category: Core
Brief Description
Parameters to be sent to a 2D shape physics query.
Properties
bool | collide_with_areas |
bool | collide_with_bodies |
int | collision_layer |
Array | exclude |
float | margin |
Vector2 | motion |
RID | shape_rid |
Transform2D | transform |
Methods
void | set_shape ( Resource shape ) |
Description
This class contains the shape and other parameters for intersection/collision queries.
Property Descriptions
- bool collide_with_areas
Setter | set_collide_with_areas(value) |
Getter | is_collide_with_areas_enabled() |
- bool collide_with_bodies
Setter | set_collide_with_bodies(value) |
Getter | is_collide_with_bodies_enabled() |
- int collision_layer
Setter | set_collision_layer(value) |
Getter | get_collision_layer() |
The physics layer the query should be made on.
- Array exclude
Setter | set_exclude(value) |
Getter | get_exclude() |
The list of objects or object RIDs, that will be excluded from collisions.
- float margin
Setter | set_margin(value) |
Getter | get_margin() |
The collision margin for the shape.
- Vector2 motion
Setter | set_motion(value) |
Getter | get_motion() |
The motion of the shape being queried for.
- RID shape_rid
Setter | set_shape_rid(value) |
Getter | get_shape_rid() |
The RID of the queried shape. See set_shape also.
- Transform2D transform
Setter | set_transform(value) |
Getter | get_transform() |
the transform matrix of the queried shape.
Method Descriptions
- void set_shape ( Resource shape )
Set the Shape2D that will be used for collision/intersection queries.