Documentation changelog

The documentation is continually being improved. The release of version 3.1 includes many new tutorials, many fixes and updates for old tutorials, and many updates to the class reference. Below is a list of new tutorials added since version 3.0.

Note

This document only contains new tutorials so not all changes are reflected, many tutorials have been substantially updated but are not reflected in this document.

New tutorials since version 3.1

Note

This section only includes tutorials which have been added in the latest branch and backported to this 3.1 branch. Some more tutorials specific to later Godot releases are available on the latest branch.

2D

Math

Inputs

Internationalization

Shading

Your First Shader Series:

Plugins

Multi-threading

Creating content

Optimization

Legal

New tutorials since version 3.0

Step by step

Scripting

Project workflow

Best Practices:

2D

3D

Physics

Animation

GUI

Viewports

Shading

Shading Reference:

VR

Plugins

Platform-specific

Multi-threading

Creating content

Miscellaneous

Compiling

Engine development