ParallaxLayer
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description
A parallax scrolling layer to be used with ParallaxBackground.
Properties
Vector2 | motion_mirroring |
Vector2 | motion_offset |
Vector2 | motion_scale |
Description
A ParallaxLayer must be the child of a ParallaxBackground node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the ParallaxBackground.scroll_offset value.
This node’s children will be affected by its scroll offset.
Note that any changes to this node’s position and scale made after it enters the scene will be ignored.
Property Descriptions
- Vector2 motion_mirroring
Setter | set_mirroring(value) |
Getter | get_mirroring() |
The ParallaxLayer’s Texture mirroring. Useful for creating an infinite scrolling background. If an axis is set to 0
the Texture will not be mirrored. Default value: (0, 0)
.
- Vector2 motion_offset
Setter | set_motion_offset(value) |
Getter | get_motion_offset() |
The ParallaxLayer’s offset relative to the parent ParallaxBackground’s ParallaxBackground.scroll_offset.
- Vector2 motion_scale
Setter | set_motion_scale(value) |
Getter | get_motion_scale() |
Multiplies the ParallaxLayer’s motion. If an axis is set to 0
it will not scroll.