Script
Inherits: Resource < Reference < Object
Inherited By: CSharpScript, GDScript, NativeScript, PluginScript, VisualScript
Category: Core
Brief Description
A class stored as a resource.
Properties
String | source_code |
Methods
bool | can_instance ( ) const |
Script | get_base_script ( ) const |
String | get_instance_base_type ( ) const |
bool | has_script_signal ( String signal_name ) const |
bool | has_source_code ( ) const |
bool | instance_has ( Object base_object ) const |
bool | is_tool ( ) const |
Error | reload ( bool keep_state=false ) |
Description
A class stored as a resource. A script exends the functionality of all objects that instance it.
The new
method of a script subclass creates a new instance. Object.set_script extends an existing object, if that object’s class matches one of the script’s base classes.
Tutorials
Property Descriptions
- String source_code
Setter | set_source_code(value) |
Getter | get_source_code() |
The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically.
Method Descriptions
- bool can_instance ( ) const
Returns true
if the script can be instanced.
- Script get_base_script ( ) const
Returns the script directly inherited by this script.
- String get_instance_base_type ( ) const
Returns the script’s base type.
Returns true
if the script, or a base class, defines a signal with the given name.
- bool has_source_code ( ) const
Returns true
if the script contains non-empty source code.
Returns true
if base_object
is an instance of this script.
- bool is_tool ( ) const
Returns true
if the script is a tool script. A tool script can run in the editor.
Reloads the script’s class implementation. Returns an error code.