PacketPeer
Inherited By: NetworkedMultiplayerPeer, PacketPeerGDNative, PacketPeerStream, PacketPeerUDP, WebSocketPeer
Category: Core
Brief Description
Abstraction and base class for packet-based protocols.
Properties
bool | allow_object_decoding |
Methods
int | get_available_packet_count ( ) const |
PoolByteArray | get_packet ( ) |
Error | get_packet_error ( ) const |
Variant | get_var ( bool allow_objects=false ) |
Error | put_packet ( PoolByteArray buffer ) |
Error | put_var ( Variant var, bool full_objects=false ) |
Description
PacketPeer is an abstraction and base class for packet-based protocols (such as UDP). It provides an API for sending and receiving packets both as raw data or variables. This makes it easy to transfer data over a protocol, without having to encode data as low level bytes or having to worry about network ordering.
Property Descriptions
- bool allow_object_decoding
Setter | set_allow_object_decoding(value) |
Getter | is_object_decoding_allowed() |
Deprecated. Use get_var
and put_var
parameters instead.
If true
the PacketPeer will allow encoding and decoding of object via get_var and put_var.
WARNING: Deserialized object can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats (remote code execution).
Method Descriptions
- int get_available_packet_count ( ) const
Returns the number of packets currently available in the ring-buffer.
- PoolByteArray get_packet ( )
Get a raw packet.
- Error get_packet_error ( ) const
Returns the error state of the last packet received (via get_packet and get_var).
Get a Variant. When allow_objects
(or allow_object_decoding) is true
decoding objects is allowed.
WARNING: Deserialized object can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats (remote code execution).
- Error put_packet ( PoolByteArray buffer )
Send a raw packet.
Send a Variant as a packet. When full_objects
(or allow_object_decoding) is true
encoding objects is allowed (and can potentially include code).