VisualShaderNodeSDFRaymarch
继承: VisualShaderNode < Resource < RefCounted < Object
用于可视化着色器图的 SDF 光线步进算法。
描述
向屏幕 SDF(带符号距离场)投射一条射线,并返回行进的距离。
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
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