Input handling
- Using InputEvent
- Input examples
- Mouse and input coordinates
- Customizing the mouse cursor
- Controllers, gamepads, and joysticks
- Handling quit requests
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.