VisualShaderNodeIf
Inherits: VisualShaderNode < Resource < RefCounted < Object
Outputs a 3D vector based on the result of a floating point comparison within the visual shader graph.
Description
This visual shader node has six input ports. Port 1 and 2 provide the two floating point numbers a
and b
that will be compared. Port 3 is the tolerance, which allows similar floating point number to be considered equal. Ports 4 to 6 are the possible outputs, returned if a == b
, a > b
, or a < b
respectively.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
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