Introduction
This series will introduce you to Godot and give you an overview of its features.
In the following pages, you will get answers to questions such as “Is Godot for me?” or “What can I do with Godot?”. We will then introduce the engine’s most essential concepts, run you through the editor’s interface, and give you tips to make the most of your time learning it.
- Introduction to Godot
- Overview of Godot’s key concepts
- First look at Godot’s editor
- Learning new features
- Godot’s design philosophy
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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