VisualShaderNodeParticleMultiplyByAxisAngle
Inherits: VisualShaderNode < Resource < RefCounted < Object
A visual shader helper node for multiplying position and rotation of particles.
Description
This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.
Properties
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Property Descriptions
bool degrees_mode = true
If true
, the angle will be interpreted in degrees instead of radians.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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