Up to date
This page is up to date for Godot 4.1
. If you still find outdated information, please open an issue.
InputEventPanGesture
Inherits: InputEventGesture < InputEventWithModifiers < InputEventFromWindow < InputEvent < Resource < RefCounted < Object
Represents a panning touch gesture.
Description
Stores information about pan gestures. A pan gesture is performed when the user swipes the touch screen with two fingers. It’s typically used for panning/scrolling.
Tutorials
Properties
|
Property Descriptions
Vector2 delta = Vector2(0, 0)
Panning amount since last pan event.