Work in progress

The content of this page was not yet updated for Godot 4.0 and may be outdated. If you know how to improve this page or you can confirm that it’s up to date, feel free to open a pull request.

Customizing the interface

Godot’s interface lives in a single window. You cannot split it across multiple screens although you can work with an external code editor like Atom or Visual Studio Code for instance.

Moving and resizing docks

Click and drag on the edge of any dock or panel to resize it horizontally or vertically.

../../_images/editor_ui_intro_editor_07.png

Click the three-dotted icon at the top of any dock to change its location.

../../_images/editor_ui_intro_editor_08.png

Go to the Editor menu and Editor Settings to fine-tune the look and feel of the editor.