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PhysicsDirectBodyState2DExtension
Inherits: PhysicsDirectBodyState2D < Object
There is currently no description for this class. Please help us by contributing one!
Methods
void | _add_constant_central_force ( Vector2 force ) virtual |
void | _add_constant_force ( Vector2 force, Vector2 position ) virtual |
void | _add_constant_torque ( float torque ) virtual |
void | _apply_central_force ( Vector2 force ) virtual |
void | _apply_central_impulse ( Vector2 impulse ) virtual |
void | _apply_force ( Vector2 force, Vector2 position ) virtual |
void | _apply_impulse ( Vector2 impulse, Vector2 position ) virtual |
void | _apply_torque ( float torque ) virtual |
void | _apply_torque_impulse ( float impulse ) virtual |
_get_angular_velocity ( ) virtual const | |
_get_center_of_mass ( ) virtual const | |
_get_center_of_mass_local ( ) virtual const | |
_get_constant_force ( ) virtual const | |
_get_constant_torque ( ) virtual const | |
_get_contact_collider ( int contact_idx ) virtual const | |
_get_contact_collider_id ( int contact_idx ) virtual const | |
_get_contact_collider_object ( int contact_idx ) virtual const | |
_get_contact_collider_position ( int contact_idx ) virtual const | |
_get_contact_collider_shape ( int contact_idx ) virtual const | |
_get_contact_collider_velocity_at_position ( int contact_idx ) virtual const | |
_get_contact_count ( ) virtual const | |
_get_contact_impulse ( int contact_idx ) virtual const | |
_get_contact_local_normal ( int contact_idx ) virtual const | |
_get_contact_local_position ( int contact_idx ) virtual const | |
_get_contact_local_shape ( int contact_idx ) virtual const | |
_get_inverse_inertia ( ) virtual const | |
_get_inverse_mass ( ) virtual const | |
_get_linear_velocity ( ) virtual const | |
_get_space_state ( ) virtual | |
_get_step ( ) virtual const | |
_get_total_angular_damp ( ) virtual const | |
_get_total_gravity ( ) virtual const | |
_get_total_linear_damp ( ) virtual const | |
_get_transform ( ) virtual const | |
_get_velocity_at_local_position ( Vector2 local_position ) virtual const | |
void | _integrate_forces ( ) virtual |
_is_sleeping ( ) virtual const | |
void | _set_angular_velocity ( float velocity ) virtual |
void | _set_constant_force ( Vector2 force ) virtual |
void | _set_constant_torque ( float torque ) virtual |
void | _set_linear_velocity ( Vector2 velocity ) virtual |
void | _set_sleep_state ( bool enabled ) virtual |
void | _set_transform ( Transform2D transform ) virtual |
Method Descriptions
void _add_constant_central_force ( Vector2 force ) virtual
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void _add_constant_force ( Vector2 force, Vector2 position ) virtual
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void _add_constant_torque ( float torque ) virtual
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void _apply_central_force ( Vector2 force ) virtual
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void _apply_central_impulse ( Vector2 impulse ) virtual
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void _apply_force ( Vector2 force, Vector2 position ) virtual
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void _apply_impulse ( Vector2 impulse, Vector2 position ) virtual
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void _apply_torque ( float torque ) virtual
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void _apply_torque_impulse ( float impulse ) virtual
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float _get_angular_velocity ( ) virtual const
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Vector2 _get_center_of_mass ( ) virtual const
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Vector2 _get_center_of_mass_local ( ) virtual const
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Vector2 _get_constant_force ( ) virtual const
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float _get_constant_torque ( ) virtual const
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RID _get_contact_collider ( int contact_idx ) virtual const
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int _get_contact_collider_id ( int contact_idx ) virtual const
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Object _get_contact_collider_object ( int contact_idx ) virtual const
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Vector2 _get_contact_collider_position ( int contact_idx ) virtual const
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int _get_contact_collider_shape ( int contact_idx ) virtual const
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Vector2 _get_contact_collider_velocity_at_position ( int contact_idx ) virtual const
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int _get_contact_count ( ) virtual const
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Vector2 _get_contact_impulse ( int contact_idx ) virtual const
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Vector2 _get_contact_local_normal ( int contact_idx ) virtual const
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Vector2 _get_contact_local_position ( int contact_idx ) virtual const
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int _get_contact_local_shape ( int contact_idx ) virtual const
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float _get_inverse_inertia ( ) virtual const
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float _get_inverse_mass ( ) virtual const
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Vector2 _get_linear_velocity ( ) virtual const
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PhysicsDirectSpaceState2D _get_space_state ( ) virtual
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float _get_step ( ) virtual const
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float _get_total_angular_damp ( ) virtual const
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Vector2 _get_total_gravity ( ) virtual const
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float _get_total_linear_damp ( ) virtual const
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Transform2D _get_transform ( ) virtual const
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Vector2 _get_velocity_at_local_position ( Vector2 local_position ) virtual const
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void _integrate_forces ( ) virtual
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bool _is_sleeping ( ) virtual const
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void _set_angular_velocity ( float velocity ) virtual
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void _set_constant_force ( Vector2 force ) virtual
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void _set_constant_torque ( float torque ) virtual
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void _set_linear_velocity ( Vector2 velocity ) virtual
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void _set_sleep_state ( bool enabled ) virtual
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void _set_transform ( Transform2D transform ) virtual
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