StyleBoxTexture
Inherits: StyleBox < Resource < Reference < Object
Texture-based nine-patch StyleBox.
Description
Texture-based nine-patch StyleBox, in a way similar to NinePatchRect. This stylebox performs a 3×3 scaling of a texture, where only the center cell is fully stretched. This makes it possible to design bordered styles regardless of the stylebox’s size.
Properties
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Methods
get_expand_margin_size ( Margin margin ) const | |
get_margin_size ( Margin margin ) const | |
void | set_expand_margin_all ( float size ) |
void | set_expand_margin_individual ( float size_left, float size_top, float size_right, float size_bottom ) |
void | set_expand_margin_size ( Margin margin, float size ) |
void | set_margin_size ( Margin margin, float size ) |
Signals
- texture_changed ( )
Emitted when the stylebox’s texture is changed.
Enumerations
enum AxisStretchMode:
AXIS_STRETCH_MODE_STRETCH = 0 —- Stretch the stylebox’s texture. This results in visible distortion unless the texture size matches the stylebox’s size perfectly.
AXIS_STRETCH_MODE_TILE = 1 —- Repeats the stylebox’s texture to match the stylebox’s size according to the nine-patch system.
AXIS_STRETCH_MODE_TILE_FIT = 2 —- Repeats the stylebox’s texture to match the stylebox’s size according to the nine-patch system. Unlike AXIS_STRETCH_MODE_TILE, the texture may be slightly stretched to make the nine-patch texture tile seamlessly.
Property Descriptions
- AxisStretchMode axis_stretch_horizontal
Default |
|
Setter | set_h_axis_stretch_mode(value) |
Getter | get_h_axis_stretch_mode() |
Controls how the stylebox’s texture will be stretched or tiled horizontally. See AxisStretchMode for possible values.
- AxisStretchMode axis_stretch_vertical
Default |
|
Setter | set_v_axis_stretch_mode(value) |
Getter | get_v_axis_stretch_mode() |
Controls how the stylebox’s texture will be stretched or tiled vertically. See AxisStretchMode for possible values.
- bool draw_center
Default |
|
Setter | set_draw_center(value) |
Getter | is_draw_center_enabled() |
If true
, the nine-patch texture’s center tile will be drawn.
- float expand_margin_bottom
Default |
|
Setter | set_expand_margin_size(value) |
Getter | get_expand_margin_size() |
Expands the bottom margin of this style box when drawing, causing it to be drawn larger than requested.
- float expand_margin_left
Default |
|
Setter | set_expand_margin_size(value) |
Getter | get_expand_margin_size() |
Expands the left margin of this style box when drawing, causing it to be drawn larger than requested.
- float expand_margin_right
Default |
|
Setter | set_expand_margin_size(value) |
Getter | get_expand_margin_size() |
Expands the right margin of this style box when drawing, causing it to be drawn larger than requested.
- float expand_margin_top
Default |
|
Setter | set_expand_margin_size(value) |
Getter | get_expand_margin_size() |
Expands the top margin of this style box when drawing, causing it to be drawn larger than requested.
- float margin_bottom
Default |
|
Setter | set_margin_size(value) |
Getter | get_margin_size() |
Increases the bottom margin of the 3×3 texture box.
A higher value means more of the source texture is considered to be part of the bottom border of the 3×3 box.
This is also the value used as fallback for StyleBox.content_margin_bottom if it is negative.
- float margin_left
Default |
|
Setter | set_margin_size(value) |
Getter | get_margin_size() |
Increases the left margin of the 3×3 texture box.
A higher value means more of the source texture is considered to be part of the left border of the 3×3 box.
This is also the value used as fallback for StyleBox.content_margin_left if it is negative.
- float margin_right
Default |
|
Setter | set_margin_size(value) |
Getter | get_margin_size() |
Increases the right margin of the 3×3 texture box.
A higher value means more of the source texture is considered to be part of the right border of the 3×3 box.
This is also the value used as fallback for StyleBox.content_margin_right if it is negative.
- float margin_top
Default |
|
Setter | set_margin_size(value) |
Getter | get_margin_size() |
Increases the top margin of the 3×3 texture box.
A higher value means more of the source texture is considered to be part of the top border of the 3×3 box.
This is also the value used as fallback for StyleBox.content_margin_top if it is negative.
- Color modulate_color
Default |
|
Setter | set_modulate(value) |
Getter | get_modulate() |
Modulates the color of the texture when this style box is drawn.
- Texture normal_map
Setter | set_normal_map(value) |
Getter | get_normal_map() |
The normal map to use when drawing this style box.
Note: Godot expects the normal map to use X+, Y-, and Z+ coordinates. See this page for a comparison of normal map coordinates expected by popular engines.
- Rect2 region_rect
Default |
|
Setter | set_region_rect(value) |
Getter | get_region_rect() |
Species a sub-region of the texture to use.
This is equivalent to first wrapping the texture in an AtlasTexture with the same region.
- Texture texture
Setter | set_texture(value) |
Getter | get_texture() |
The texture to use when drawing this style box.
Method Descriptions
Returns the size of the given margin
‘s expand margin. See Margin for possible values.
Returns the size of the given margin
. See Margin for possible values.
- void set_expand_margin_all ( float size )
Sets the expand margin to size
pixels for all margins.
- void set_expand_margin_individual ( float size_left, float size_top, float size_right, float size_bottom )
Sets the expand margin for each margin to size_left
, size_top
, size_right
, and size_bottom
pixels.
Sets the expand margin to size
pixels for the given margin
. See Margin for possible values.
Sets the margin to size
pixels for the given margin
. See Margin for possible values.