CPUParticles

Inherits: GeometryInstance < VisualInstance < CullInstance < Spatial < Node < Object

CPU-based 3D particle emitter.

Description

CPU-based 3D particle node used to create a variety of particle systems and effects.

See also Particles, which provides the same functionality with hardware acceleration, but may not run on older devices.

Note: Unlike Particles, the visibility rect is generated on-the-fly and doesn’t need to be configured by the user.

Properties

int

amount

8

float

angle

0.0

Curve

angle_curve

float

angle_random

0.0

float

angular_velocity

0.0

Curve

angular_velocity_curve

float

angular_velocity_random

0.0

float

anim_offset

0.0

Curve

anim_offset_curve

float

anim_offset_random

0.0

float

anim_speed

0.0

Curve

anim_speed_curve

float

anim_speed_random

0.0

Color

color

Color( 1, 1, 1, 1 )

Gradient

color_initial_ramp

Gradient

color_ramp

float

damping

0.0

Curve

damping_curve

float

damping_random

0.0

Vector3

direction

Vector3( 1, 0, 0 )

DrawOrder

draw_order

0

Vector3

emission_box_extents

PoolColorArray

emission_colors

PoolVector3Array

emission_normals

PoolVector3Array

emission_points

Vector3

emission_ring_axis

float

emission_ring_height

float

emission_ring_inner_radius

float

emission_ring_radius

EmissionShape

emission_shape

0

float

emission_sphere_radius

bool

emitting

true

float

explosiveness

0.0

int

fixed_fps

0

bool

flag_align_y

false

bool

flag_disable_z

false

bool

flag_rotate_y

false

float

flatness

0.0

bool

fract_delta

true

Vector3

gravity

Vector3( 0, -9.8, 0 )

float

hue_variation

0.0

Curve

hue_variation_curve

float

hue_variation_random

0.0

float

initial_velocity

0.0

float

initial_velocity_random

0.0

float

lifetime

1.0

float

lifetime_randomness

0.0

float

linear_accel

0.0

Curve

linear_accel_curve

float

linear_accel_random

0.0

bool

local_coords

true

Mesh

mesh

bool

one_shot

false

float

orbit_velocity

Curve

orbit_velocity_curve

float

orbit_velocity_random

float

preprocess

0.0

float

radial_accel

0.0

Curve

radial_accel_curve

float

radial_accel_random

0.0

float

randomness

0.0

float

scale_amount

1.0

Curve

scale_amount_curve

float

scale_amount_random

0.0

float

speed_scale

1.0

float

spread

45.0

float

tangential_accel

0.0

Curve

tangential_accel_curve

float

tangential_accel_random

0.0

Methods

void

convert_from_particles ( Node particles )

float

get_param ( Parameter param ) const

Curve

get_param_curve ( Parameter param ) const

float

get_param_randomness ( Parameter param ) const

bool

get_particle_flag ( Flags flag ) const

void

restart ( )

void

set_param ( Parameter param, float value )

void

set_param_curve ( Parameter param, Curve curve )

void

set_param_randomness ( Parameter param, float randomness )

void

set_particle_flag ( Flags flag, bool enable )

Enumerations

enum DrawOrder:

  • DRAW_ORDER_INDEX = 0 —- Particles are drawn in the order emitted.

  • DRAW_ORDER_LIFETIME = 1 —- Particles are drawn in order of remaining lifetime.

  • DRAW_ORDER_VIEW_DEPTH = 2 —- Particles are drawn in order of depth.


enum Parameter:


enum Flags:


enum EmissionShape:

  • EMISSION_SHAPE_POINT = 0 —- All particles will be emitted from a single point.

  • EMISSION_SHAPE_SPHERE = 1 —- Particles will be emitted in the volume of a sphere.

  • EMISSION_SHAPE_BOX = 2 —- Particles will be emitted in the volume of a box.

  • EMISSION_SHAPE_POINTS = 3 —- Particles will be emitted at a position chosen randomly among emission_points. Particle color will be modulated by emission_colors.

  • EMISSION_SHAPE_DIRECTED_POINTS = 4 —- Particles will be emitted at a position chosen randomly among emission_points. Particle velocity and rotation will be set based on emission_normals. Particle color will be modulated by emission_colors.

  • EMISSION_SHAPE_RING = 5 —- Particles will be emitted in a ring or cylinder.

  • EMISSION_SHAPE_MAX = 6 —- Represents the size of the EmissionShape enum.

Property Descriptions

Default

8

Setter

set_amount(value)

Getter

get_amount()

The number of particles emitted in one emission cycle (corresponding to the lifetime).

Note: Changing amount will reset the particle emission, therefore removing all particles that were already emitted before changing amount.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Initial rotation applied to each particle, in degrees.


Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s rotation will be animated along this Curve.


Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Rotation randomness ratio.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Initial angular velocity applied to each particle in degrees per second. Sets the speed of rotation of the particle.


  • Curve angular_velocity_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s angular velocity will vary along this Curve.


  • float angular_velocity_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Angular velocity randomness ratio.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Particle animation offset.


Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s animation offset will vary along this Curve.


  • float anim_offset_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Animation offset randomness ratio.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Particle animation speed.


Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s animation speed will vary along this Curve.


Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Animation speed randomness ratio.


Default

Color( 1, 1, 1, 1 )

Setter

set_color(value)

Getter

get_color()

Each particle’s initial color. To have particle display color in a SpatialMaterial make sure to set SpatialMaterial.vertex_color_use_as_albedo to true.


Setter

set_color_initial_ramp(value)

Getter

get_color_initial_ramp()

Each particle’s initial color will vary along this GradientTexture (multiplied with color).


Setter

set_color_ramp(value)

Getter

get_color_ramp()

Each particle’s color will vary along this GradientTexture over its lifetime (multiplied with color).


Default

0.0

Setter

set_param(value)

Getter

get_param()

The rate at which particles lose velocity.


Setter

set_param_curve(value)

Getter

get_param_curve()

Damping will vary along this Curve.


Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Damping randomness ratio.


Default

Vector3( 1, 0, 0 )

Setter

set_direction(value)

Getter

get_direction()

Unit vector specifying the particles’ emission direction.


Default

0

Setter

set_draw_order(value)

Getter

get_draw_order()

Particle draw order. Uses DrawOrder values.


Setter

set_emission_box_extents(value)

Getter

get_emission_box_extents()

The rectangle’s extents if emission_shape is set to EMISSION_SHAPE_BOX.


Setter

set_emission_colors(value)

Getter

get_emission_colors()

Sets the Colors to modulate particles by when using EMISSION_SHAPE_POINTS or EMISSION_SHAPE_DIRECTED_POINTS.


Setter

set_emission_normals(value)

Getter

get_emission_normals()

Sets the direction the particles will be emitted in when using EMISSION_SHAPE_DIRECTED_POINTS.


Setter

set_emission_points(value)

Getter

get_emission_points()

Sets the initial positions to spawn particles when using EMISSION_SHAPE_POINTS or EMISSION_SHAPE_DIRECTED_POINTS.


Setter

set_emission_ring_axis(value)

Getter

get_emission_ring_axis()

The axis for the ring shaped emitter when using EMISSION_SHAPE_RING.


  • float emission_ring_height

Setter

set_emission_ring_height(value)

Getter

get_emission_ring_height()

The height for the ring shaped emitter when using EMISSION_SHAPE_RING.


  • float emission_ring_inner_radius

Setter

set_emission_ring_inner_radius(value)

Getter

get_emission_ring_inner_radius()

The inner radius for the ring shaped emitter when using EMISSION_SHAPE_RING.


  • float emission_ring_radius

Setter

set_emission_ring_radius(value)

Getter

get_emission_ring_radius()

The radius for the ring shaped emitter when using EMISSION_SHAPE_RING.


Default

0

Setter

set_emission_shape(value)

Getter

get_emission_shape()

Particles will be emitted inside this region. See EmissionShape for possible values.


  • float emission_sphere_radius

Setter

set_emission_sphere_radius(value)

Getter

get_emission_sphere_radius()

The sphere’s radius if EmissionShape is set to EMISSION_SHAPE_SPHERE.


Default

true

Setter

set_emitting(value)

Getter

is_emitting()

If true, particles are being emitted.


Default

0.0

Setter

set_explosiveness_ratio(value)

Getter

get_explosiveness_ratio()

How rapidly particles in an emission cycle are emitted. If greater than 0, there will be a gap in emissions before the next cycle begins.


Default

0

Setter

set_fixed_fps(value)

Getter

get_fixed_fps()

The particle system’s frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the particle system itself.


Default

false

Setter

set_particle_flag(value)

Getter

get_particle_flag()

Align Y axis of particle with the direction of its velocity.


  • bool flag_disable_z

Default

false

Setter

set_particle_flag(value)

Getter

get_particle_flag()

If true, particles will not move on the z axis.


Default

false

Setter

set_particle_flag(value)

Getter

get_particle_flag()

If true, particles rotate around Y axis by angle.


Default

0.0

Setter

set_flatness(value)

Getter

get_flatness()

Amount of spread in Y/Z plane. A value of 1 restricts particles to X/Z plane.


Default

true

Setter

set_fractional_delta(value)

Getter

get_fractional_delta()

If true, results in fractional delta calculation which has a smoother particles display effect.


Default

Vector3( 0, -9.8, 0 )

Setter

set_gravity(value)

Getter

get_gravity()

Gravity applied to every particle.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Initial hue variation applied to each particle.


  • Curve hue_variation_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s hue will vary along this Curve.


  • float hue_variation_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Hue variation randomness ratio.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Initial velocity magnitude for each particle. Direction comes from spread and the node’s orientation.


  • float initial_velocity_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Initial velocity randomness ratio.


Default

1.0

Setter

set_lifetime(value)

Getter

get_lifetime()

The amount of time each particle will exist (in seconds).


  • float lifetime_randomness

Default

0.0

Setter

set_lifetime_randomness(value)

Getter

get_lifetime_randomness()

Particle lifetime randomness ratio.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Linear acceleration applied to each particle in the direction of motion.


  • Curve linear_accel_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s linear acceleration will vary along this Curve.


  • float linear_accel_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Linear acceleration randomness ratio.


Default

true

Setter

set_use_local_coordinates(value)

Getter

get_use_local_coordinates()

If true, particles use the parent node’s coordinate space. If false, they use global coordinates.


Setter

set_mesh(value)

Getter

get_mesh()

The Mesh used for each particle. If null, particles will be spheres.


Default

false

Setter

set_one_shot(value)

Getter

get_one_shot()

If true, only one emission cycle occurs. If set true during a cycle, emission will stop at the cycle’s end.


Setter

set_param(value)

Getter

get_param()

Orbital velocity applied to each particle. Makes the particles circle around origin in the local XY plane. Specified in number of full rotations around origin per second.

This property is only available when flag_disable_z is true.


  • Curve orbit_velocity_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s orbital velocity will vary along this Curve.


  • float orbit_velocity_random

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Orbital velocity randomness ratio.


Default

0.0

Setter

set_pre_process_time(value)

Getter

get_pre_process_time()

Particle system starts as if it had already run for this many seconds.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Radial acceleration applied to each particle. Makes particle accelerate away from origin.


  • Curve radial_accel_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s radial acceleration will vary along this Curve.


  • float radial_accel_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Radial acceleration randomness ratio.


Default

0.0

Setter

set_randomness_ratio(value)

Getter

get_randomness_ratio()

Emission lifetime randomness ratio.


Default

1.0

Setter

set_param(value)

Getter

get_param()

Initial scale applied to each particle.


  • Curve scale_amount_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s scale will vary along this Curve.


  • float scale_amount_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Scale randomness ratio.


Default

1.0

Setter

set_speed_scale(value)

Getter

get_speed_scale()

Particle system’s running speed scaling ratio. A value of 0 can be used to pause the particles.


Default

45.0

Setter

set_spread(value)

Getter

get_spread()

Each particle’s initial direction range from +spread to -spread degrees. Applied to X/Z plane and Y/Z planes.


Default

0.0

Setter

set_param(value)

Getter

get_param()

Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle’s velocity giving the particles a swirling motion.


  • Curve tangential_accel_curve

Setter

set_param_curve(value)

Getter

get_param_curve()

Each particle’s tangential acceleration will vary along this Curve.


  • float tangential_accel_random

Default

0.0

Setter

set_param_randomness(value)

Getter

get_param_randomness()

Tangential acceleration randomness ratio.

Method Descriptions

  • void convert_from_particles ( Node particles )

Sets this node’s properties to match a given Particles node with an assigned ParticlesMaterial.


Returns the base value of the parameter specified by Parameter.


Returns the Curve of the parameter specified by Parameter.


Returns the randomness factor of the parameter specified by Parameter.


Returns the enabled state of the given flag (see Flags for options).


  • void restart ( )

Restarts the particle emitter.


Sets the base value of the parameter specified by Parameter.


Sets the Curve of the parameter specified by Parameter.


Sets the randomness factor of the parameter specified by Parameter.


  • void set_particle_flag ( Flags flag, bool enable )

Enables or disables the given flag (see Flags for options).