Label
Inherits: Control < CanvasItem < Node < Object
Displays plain text in a line or wrapped inside a rectangle. For formatted text, use RichTextLabel.
Description
Label displays plain text on the screen. It gives you control over the horizontal and vertical alignment and can wrap the text inside the node’s bounding rectangle. It doesn’t support bold, italics, or other formatting. For that, use RichTextLabel instead.
Note: Contrarily to most other Controls, Label’s Control.mouse_filter defaults to Control.MOUSE_FILTER_IGNORE (i.e. it doesn’t react to mouse input events). This implies that a label won’t display any configured Control.hint_tooltip, unless you change its mouse filter.
Note: Unicode characters after 0xffff
(such as most emoji) are not supported on Windows. They will display as unknown characters instead. This will be resolved in Godot 4.0.
Tutorials
Properties
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mouse_filter |
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size_flags_vertical |
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Methods
get_line_count ( ) const | |
get_line_height ( ) const | |
get_total_character_count ( ) const | |
get_visible_line_count ( ) const |
Theme Properties
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Enumerations
enum Align:
ALIGN_LEFT = 0 —- Align rows to the left (default).
ALIGN_CENTER = 1 —- Align rows centered.
ALIGN_RIGHT = 2 —- Align rows to the right.
ALIGN_FILL = 3 —- Expand row whitespaces to fit the width.
enum VAlign:
VALIGN_TOP = 0 —- Align the whole text to the top.
VALIGN_CENTER = 1 —- Align the whole text to the center.
VALIGN_BOTTOM = 2 —- Align the whole text to the bottom.
VALIGN_FILL = 3 —- Align the whole text by spreading the rows.
Property Descriptions
- Align align
Default |
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Setter | set_align(value) |
Getter | get_align() |
Controls the text’s horizontal align. Supports left, center, right, and fill, or justify. Set it to one of the Align constants.
- bool autowrap
Default |
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Setter | set_autowrap(value) |
Getter | has_autowrap() |
If true
, wraps the text inside the node’s bounding rectangle. If you resize the node, it will change its height automatically to show all the text.
- bool clip_text
Default |
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Setter | set_clip_text(value) |
Getter | is_clipping_text() |
If true
, the Label only shows the text that fits inside its bounding rectangle and will clip text horizontally.
- int lines_skipped
Default |
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Setter | set_lines_skipped(value) |
Getter | get_lines_skipped() |
The node ignores the first lines_skipped
lines before it starts to display text.
- int max_lines_visible
Default |
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Setter | set_max_lines_visible(value) |
Getter | get_max_lines_visible() |
Limits the lines of text the node shows on screen.
- float percent_visible
Default |
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Setter | set_percent_visible(value) |
Getter | get_percent_visible() |
Limits the amount of visible characters. If you set percent_visible
to 0.5, only up to half of the text’s characters will display on screen. Useful to animate the text in a dialog box.
- String text
Default |
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Setter | set_text(value) |
Getter | get_text() |
The text to display on screen.
- bool uppercase
Default |
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Setter | set_uppercase(value) |
Getter | is_uppercase() |
If true
, all the text displays as UPPERCASE.
- VAlign valign
Default |
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Setter | set_valign(value) |
Getter | get_valign() |
Controls the text’s vertical align. Supports top, center, bottom, and fill. Set it to one of the VAlign constants.
- int visible_characters
Default |
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Setter | set_visible_characters(value) |
Getter | get_visible_characters() |
Restricts the number of characters to display. Set to -1 to disable.
Method Descriptions
- int get_line_count ( ) const
Returns the amount of lines of text the Label has.
- int get_line_height ( ) const
Returns the font size in pixels.
- int get_total_character_count ( ) const
Returns the total number of printable characters in the text (excluding spaces and newlines).
- int get_visible_line_count ( ) const
Returns the number of lines shown. Useful if the Label
‘s height cannot currently display all lines.
Theme Property Descriptions
- Color font_color
Default |
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Default text Color of the Label
.
- Color font_color_shadow
Default |
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Color of the text’s shadow effect.
- Color font_outline_modulate
Default |
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The tint of Font‘s outline. See DynamicFont.outline_color.
- int line_spacing
Default |
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Vertical space between lines in multiline Label
.
- int shadow_as_outline
Default |
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Boolean value. If set to 1 (true
), the shadow will be displayed around the whole text as an outline.
- int shadow_offset_x
Default |
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The horizontal offset of the text’s shadow.
- int shadow_offset_y
Default |
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The vertical offset of the text’s shadow.
- Font font
Font used for the Label
‘s text.
- StyleBox normal
Background StyleBox for the Label
.