World2D
Inherits: Resource < Reference < Object
Class that has everything pertaining to a 2D world.
Description
Class that has everything pertaining to a 2D world. A physics space, a visual scenario, a navigation map and a sound space. 2D nodes register their resources into the current 2D world.
Tutorials
Properties
Property Descriptions
- RID canvas
Getter | get_canvas() |
The RID of this world’s canvas resource. Used by the VisualServer for 2D drawing.
- Physics2DDirectSpaceState direct_space_state
Getter | get_direct_space_state() |
Direct access to the world’s physics 2D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to _physics_process(delta)
in the main thread.
- RID navigation_map
Getter | get_navigation_map() |
The RID of this world’s navigation map. Used by the Navigation2DServer.
- RID space
Getter | get_space() |
The RID of this world’s physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.