9.3. Distance Map
9.3.1. Overview
Each pixel in the image is replaced with a gray value dependent on the distance to the nearest obstacle pixel, generally a boundary pixel. Different methods can be used to calculate the distance.
9.3.2. Activating the filter
This filter is found in the image window menu under Filters → Generic → Distance Map….
9.3.3. Options
图 17.181. “Distance Map” options
Presets, “Input Type”, Clipping, Blending Options, Preview, Split view
注意 | |
---|---|
These options are described in 第 2 节 “Common Features”. |
Metric
“Metric” is a topology term. Three methods are available:
Euclidean default: the distance is a straight line.
Manhattan: the distance is the sum of the one-dimensional distances along the X and Y axes.
Chebyshev: the distance is the maximum of the one-dimensional distances along the X and Y axes.
Edge handling
This defines how areas outside the input are considered when calculating distance. Choices are: Below threshold and Above threshold.
Threshold low
Default is 0. Increasing this value selects higher lightness pixels
Original image for examples. Threshold low will be progressively increased. Lightness: dark red = 0.070; bright red = 0.223; green = 0.133
图 17.182. “Threshold low” example
Threshold low = 0: only border distances are visible.
Threshold low = 0.070: “dark red” circle appears.
Threshold low = 0.133: “green” circle appears.
Threshold low = 0.223: “bright red” circle appears.
Threshold high
Default is 1. Decreasing this value makes result darker.
Grayscale Averaging
Number of computations for grayscale averaging.
Normalize
This option is checked by default. If you uncheck it, no blur is created.
图 17.183. “Normalize” example
Normalize option checked.
Normalize option unchecked.
9.3.4. Using Distance Map filter
Searching for an example using Distance map filter in image processing…