5.10. Ripple

5.10.1. Overview

图 17.78. “Ripple” filter example

“Ripple” filter example

Original image

“Ripple” filter example

Filter “Ripple” applied

It displaces the pixels of the active layer or selection to waves or ripples reminding a reflection on disturbed water.

5.10.2. Activating the filter

You can find this filter through Filters → Distorts → Ripple….

5.10.3. Options

图 17.79. “Ripple” filter options

“Ripple” filter options

Presets, “Input Type”, Clipping, Blending Options, Preview, Split view

[注意]注意

These options are described in 第 2 节 “Common Features”.

Original images for examples

5.10. Ripple - 图5

Origin

5.10. Ripple - 图6

Ripple applied with default options

Amplitude

It is related to wave height (0-200 pixels).

5.10. Ripple - 图7

Amplitude = 25

Period

It is related to wavelength (0-200 pixels)

5.10. Ripple - 图8

Period = 110

Phase shift

Wave is moved

5.10. Ripple - 图9

Phase shift = 0.400

Angle

Warps wave

5.10. Ripple - 图10

Angle = -40°

Resampling methods

These interpolation methods are described in 插值.

Wave type

Choose how the wave should look like:

  • Sawtooth

  • Triangle

  • Sine

Abyss policy

Because ripples cause pixel displacement, some pixels may be missing on the image sides:

5.10. Ripple - 图11

Abyss policy = Black

Abyss policy (border management) is treated with Abyss policy.

Tileable

This preserves the seamless properties if your image is a tile pattern.