5.10. Ripple
5.10.1. Overview
Figure 17.78. “Ripple” filter example
Original image
Filter “Ripple” applied
It displaces the pixels of the active layer or selection to waves or ripples reminding a reflection on disturbed water.
5.10.2. Activating the filter
You can find this filter through Filters → Distorts → Ripple….
5.10.3. Options
Figure 17.79. “Ripple” filter options
Presets, “Input Type”, Clipping, Blending Options, Preview, Split view
Note | |
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These options are described in Section 2, “Common Features”. |
Original images for examples
Origin
Ripple applied with default options
Amplitude
It is related to wave height (0-200 pixels).
Amplitude = 25
Period
It is related to wavelength (0-200 pixels)
Period = 110
Phase shift
Wave is moved
Phase shift = 0.400
Angle
Warps wave
Angle = -40°
Resampling methods
These interpolation methods are described in Interpolation.
Wave type
Choose how the wave should look like:
Sawtooth
Triangle
Sine
Abyss policy
Because ripples cause pixel displacement, some pixels may be missing on the image sides:
Abyss policy = Black
Abyss policy (border management) is treated with Abyss policy.
Tileable
This preserves the seamless properties if your image is a tile pattern.