5.10. Ripple

5.10.1. Overview

Figure 17.78. “Ripple” filter example

“Ripple” filter example

Original image

“Ripple” filter example

Filter “Ripple” applied

It displaces the pixels of the active layer or selection to waves or ripples reminding a reflection on disturbed water.

5.10.2. Activating the filter

You can find this filter through Filters → Distorts → Ripple….

5.10.3. Options

Figure 17.79. “Ripple” filter options

“Ripple” filter options

Presets, “Input Type”, Clipping, Blending Options, Preview, Split view

[Note]Note

These options are described in Section 2, “Common Features”.

Original images for examples

5.10. Ripple - 图5

Origin

5.10. Ripple - 图6

Ripple applied with default options

Amplitude

It is related to wave height (0-200 pixels).

5.10. Ripple - 图7

Amplitude = 25

Period

It is related to wavelength (0-200 pixels)

5.10. Ripple - 图8

Period = 110

Phase shift

Wave is moved

5.10. Ripple - 图9

Phase shift = 0.400

Angle

Warps wave

5.10. Ripple - 图10

Angle = -40°

Resampling methods

These interpolation methods are described in Interpolation.

Wave type

Choose how the wave should look like:

  • Sawtooth

  • Triangle

  • Sine

Abyss policy

Because ripples cause pixel displacement, some pixels may be missing on the image sides:

5.10. Ripple - 图11

Abyss policy = Black

Abyss policy (border management) is treated with Abyss policy.

Tileable

This preserves the seamless properties if your image is a tile pattern.