6.3. Supernova
6.3.1. Overview
Figure 17.111. Applying example for the Supernova filter
Original image
Filter “Supernova” applied
This filter creates a big star reminding a super-nova. It works with RGB and GRAY images. Light effect decreases according to 1/r where r is the distance from star center.
6.3.2. Activate the filter
This filter is found in the image window menu under Filters → Light and Shadow → Supernova….
6.3.3. Options
Figure 17.112. “Supernova” filter options
Presets, “Input Type”, Clipping, Blending Options, Preview, Split view
Note | |
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These options are described in Section 2, “Common Features”. |
Center X, Center Y
You can use input boxes to set horizontal (X) and vertical (Y) coordinates of Supernova center. You can also click and drag the supernova center in preview.
Radius
This is radius of the Supernova center: the upper limit seems to be unlimited. When you increase the value, you increase the number of central white pixels according to r*r (1, 4, 9…).
Radius is represented by a horizontal line in preview, with a cross at end. You can click and drag this cross to set radius.
Number of spokes
This is number of rays (1-1024). Each pixel in the nova center emit one pixel wide rays. All these rays are more or less superimposed resulting in this glittering effect you get when you move this slider.
Random hue
Color rays at random. (0-360) value seems to be a range in HSV color circle.
Color
When you click on the color swatch, you bring up the usual color selector.
You also have a color picker. When it is selected, the mouse pointer goes with a square on image: it’s the color sample whose size you can modify in the GEGL operation window under Toolbox.
Random seed
Filter effect is made at random. You can change seed.