5.3. Emboss
5.3.1. Overview
Figure 17.56. Applying example for the Emboss filter
Original image
Filter “Emboss” applied
This filter stamps and carves the active layer or selection, giving it relief with bumps and hollows. Bright areas are raised and dark ones are carved. You can vary the lighting.
5.3.2. Starting filter
You can find this filter through Filters → Distorts → Emboss….
5.3.3. Options
Figure 17.57. “Emboss” filter options
Presets, “Input Type”, Clipping, Blending Options, Preview, Split view
Note | |
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These options are described in Section 2, “Common Features”. |
Emboss Type
Emboss
This changes the colors in your image to grayscale and the relief is more pronounced, looking like metal. Although the image looks grayscale, its color mode is not changed. In most cases this means it will stay RGB, but you can also use this filter on Indexed and Grayscale images.
Bumpmap (preserve original colors)
Relief is smooth and colors are preserved.
Azimuth
This is about lighting according to the points of the compass (0 - 360). If you suppose South is at the top of your image, then East (0°) is on the left. Increasing value goes counter-clockwise.
Elevation
Elevation is the height from the horizon (0°), in principle up to the zenith (90°), but here it means up to the opposite horizon (180°).
Depth
Bumps are higher and hollows deeper when Depth increases.