- ipcRenderer
- 方法
ipcRenderer.on(channel, listener)
ipcRenderer.once(channel, listener)
ipcRenderer.removeListener(channel, listener)
ipcRenderer.removeAllListeners(channel)
ipcRenderer.send(channel, ...args)
ipcRenderer.invoke(channel, ...args)
ipcRenderer.sendSync(channel, ...args)
ipcRenderer.postMessage(channel, message, [transfer])
ipcRenderer.sendTo(webContentsId, channel, ...args)
ipcRenderer.sendToHost(channel, ...args)
- 事件对象
- 方法
ipcRenderer
从渲染器进程到主进程的异步通信。
进程: Renderer
ipcRenderer
是一个 EventEmitter 的实例。 你可以使用它提供的一些方法从渲染进程 (web 页面) 发送同步或异步的消息到主进程。 也可以接收主进程回复的消息。
请从 ipcMain 查看代码示例。
方法
ipcRenderer
模块使用以下方法来监听事件和发送消息。
ipcRenderer.on(channel, listener)
channel
Stringlistener
Functionevent
IpcRendererEvent...args
any[]
监听 channel
,当接收到新的消息时 listener
会以 listener(event, args...)
的形式被调用。
ipcRenderer.once(channel, listener)
channel
Stringlistener
Functionevent
IpcRendererEvent...args
any[]
Adds a one time listener
function for the event. This listener
is invoked only the next time a message is sent to channel
, after which it is removed.
ipcRenderer.removeListener(channel, listener)
channel
Stringlistener
Function...args
any[]
从监听器数组中移除监听 channel
的指定 listener
。
ipcRenderer.removeAllListeners(channel)
channel
String
移除所有的监听器,当指定 channel
时只移除与其相关的所有监听器。
ipcRenderer.send(channel, ...args)
channel
String...args
any[]
通过channel
向渲染器进程发送异步消息,可以发送任意参数。 Arguments will be serialized with the Structured Clone Algorithm, just like [window.postMessage
][], so prototype chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will throw an exception.
NOTE: Sending non-standard JavaScript types such as DOM objects or special Electron objects is deprecated, and will begin throwing an exception starting with Electron 9.
The main process handles it by listening for channel
with the ipcMain
module.
If you need to transfer a [MessagePort
][] to the main process, use ipcRenderer.postMessage
.
If you want to receive a single response from the main process, like the result of a method call, consider using ipcRenderer.invoke
.
ipcRenderer.invoke(channel, ...args)
channel
String...args
any[]
Returns Promise<any>
- Resolves with the response from the main process.
Send a message to the main process via channel
and expect a result asynchronously. Arguments will be serialized with the Structured Clone Algorithm, just like [window.postMessage
][], so prototype chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will throw an exception.
NOTE: Sending non-standard JavaScript types such as DOM objects or special Electron objects is deprecated, and will begin throwing an exception starting with Electron 9.
The main process should listen for channel
with ipcMain.handle()
.
例如:
// Renderer process
ipcRenderer.invoke('some-name', someArgument).then((result) => {
// ...
})
// Main process
ipcMain.handle('some-name', async (event, someArgument) => {
const result = await doSomeWork(someArgument)
return result
})
If you need to transfer a [MessagePort
][] to the main process, use ipcRenderer.postMessage
.
If you do not need a respons to the message, consider using ipcRenderer.send
.
ipcRenderer.sendSync(channel, ...args)
channel
String...args
any[]
返回 any
- 由 ipcMain
处理程序发送过来的值。
Send a message to the main process via channel
and expect a result synchronously. Arguments will be serialized with the Structured Clone Algorithm, just like [window.postMessage
][], so prototype chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will throw an exception.
NOTE: Sending non-standard JavaScript types such as DOM objects or special Electron objects is deprecated, and will begin throwing an exception starting with Electron 9.
主进程可以使用 ipcMain
监听 channel来接收这些消息,并通过 event.returnValue
设置回复消息。
:warning: WARNING: Sending a synchronous message will block the whole renderer process until the reply is received, so use this method only as a last resort. It’s much better to use the asynchronous version,
invoke()
.
ipcRenderer.postMessage(channel, message, [transfer])
channel
Stringmessage
anytransfer
MessagePort[] (optional)
Send a message to the main process, optionally transferring ownership of zero or more [MessagePort
][] objects.
The transferred MessagePort
objects will be available in the main process as MessagePortMain
objects by accessing the ports
property of the emitted event.
例如:
// Renderer process
const { port1, port2 } = new MessageChannel()
ipcRenderer.postMessage('port', { message: 'hello' }, [port1])
// Main process
ipcMain.on('port', (e, msg) => {
const [port] = e.ports
// ...
})
For more information on using MessagePort
and MessageChannel
, see the MDN documentation.
ipcRenderer.sendTo(webContentsId, channel, ...args)
webContentsId
Numberchannel
String...args
any[]
Sends a message to a window with webContentsId
via channel
.
ipcRenderer.sendToHost(channel, ...args)
channel
String...args
any[]
就像 ipcRenderer.send
,不同的是消息会被发送到 host 页面上的 <webview>
元素,而不是主进程。
事件对象
The documentation for the event
object passed to the callback
can be found in the ipc-renderer-event
structure docs.