How the menu system works
Basic concepts
Soft Roots
A soft root is a page that acts as the root for a menu navigation tree.
Typically, this will be a page that is the root of a significant new section on your site.
When the soft root feature is enabled, the navigation menu for any page will start at the nearest soft root, rather than at the real root of the site’s page hierarchy.
This feature is useful when your site has deep page hierarchies (and therefore multiple levels in its navigation trees). In such a case, you usually don’t want to present site visitors with deep menus of nested items.
For example, you’re on the page “Introduction to Bleeding”, so the menu might look like this:
School of Medicine
Medical Education
Departments
Department of Lorem Ipsum
Department of Donec Imperdiet
Department of Cras Eros
Department of Mediaeval Surgery
Theory
Cures
Bleeding
* Introduction to Bleeding <current page>
Bleeding - the scientific evidence
Cleaning up the mess
Cupping
Leaches
Maggots
Techniques
Instruments
Department of Curabitur a Purus
Department of Sed Accumsan
Department of Etiam
Research
Administration
Contact us
Impressum
which is frankly overwhelming.
By making “Department of Mediaeval Surgery” a soft root, the menu becomes much more manageable:
Department of Mediaeval Surgery
Theory
Cures
Bleeding
* Introduction to Bleeding <current page>
Bleeding - the scientific evidence
Cleaning up the mess
Cupping
Leaches
Maggots
Techniques
Instruments
Registration
The menu system isn’t monolithic. Rather, it is composed of numerous active parts, many of which can operate independently of each other.
What they operate on is a list of menu nodes, that gets passed around the menu system, until it emerges at the other end.
The main active parts of the menu system are menu generators and modifiers.
Some of these parts are supplied with the menus application. Some come from other applications (from the cms application in django CMS, for example, or some other application entirely).
All these active parts need to be registered within the menu system.
Then, when the time comes to build a menu, the system will ask all the registered menu generators and modifiers to get to work on it.
Generators and Modifiers
Menu generators and modifiers are classes.
Generators
To add nodes to a menu a generator is required.
There is one in cms for example, which examines the Pages in the database and adds them as nodes.
These classes are sub-classes of menus.base.Menu
. The one in cms is cms.menu.CMSMenu
.
In order to use a generator, its get_nodes()
method must be called.
Modifiers
A modifier examines the nodes that have been assembled, and modifies them according to its requirements (adding or removing them, or manipulating their attributes, as it sees fit).
An important one in cms (cms.menu.SoftRootCutter
) removes the nodes that are no longer required when a soft root is encountered.
These classes are sub-classes of menus.base.Modifier
. Examples are cms.menu.NavExtender
and cms.menu.SoftRootCutter
.
In order to use a modifier, its modify()
method must be called.
Note that each Modifier’s modify()
method can be called twice, before and after the menu has been trimmed.
For example when using the {% show_menu %}
template tag, it’s called:
- first, by
menus.menu_pool.MenuPool.get_nodes()
, with the argumentpost_cut = False
- later, by the template tag, with the argument
post_cut = True
This corresponds to the state of the nodes list before and after menus.templatetags.menu_tags.cut_levels()
, which removes nodes from the menu according to the arguments provided by the template tag.
This is because some modification might be required on all nodes, and some might only be required on the subset of nodes left after cutting.
Nodes
Nodes are assembled in a tree. Each node is an instance of the menus.base.NavigationNode
class.
A NavigationNode has attributes such as URL, title, parent and children - as one would expect in a navigation tree.
It also has an attr
attribute, a dictionary that’s provided for you to add arbitrary attributes to, rather than placing them directly on the node itself, where they might clash with something.
Warning
You can’t assume that a menus.base.NavigationNode
represents a django CMS Page. Firstly, some nodes may represent objects from other applications. Secondly, you can’t expect to be able to access Page objects via NavigationNodes. To check if node represents a CMS Page, check for is_page
in menus.base.NavigationNode.attr
and that it is True
.
Menu system logic
Let’s look at an example using the {% show_menu %} template tag. It will be different for other template tags, and your applications might have their own menu classes. But this should help explain what’s going on and what the menu system is doing.
One thing to understand is that the system passes around a list of nodes
, doing various things to it.
Many of the methods below pass this list of nodes to the ones it calls, and return them to the ones that they were in turn called by.
Don’t forget that show_menu recurses - so it will do all of the below for each level in the menu.
{% show_menu %}
- the template tag in the templatemenus.templatetags.menu_tags.ShowMenu.get_context()
menus.menu_pool.MenuPool.get_nodes()
menus.menu_pool.MenuPool.discover_menus()
checks every application’scms_menus.py
, and registers:- Menu classes, placing them in the
self.menus
dict - Modifier classes, placing them in the self.modifiers list
- Menu classes, placing them in the
menus.menu_pool.MenuPool._build_nodes()
- checks the cache to see if it should return cached nodes
loops over the Menus in self.menus (note: by default the only generator is
cms.menu.CMSMenu
); for each:- call its
menus.base.Menu.get_nodes()
- the menu generator menus.menu_pool._build_nodes_inner_for_one_menu()
- adds all nodes into a big list
- call its
menus.menu_pool.MenuPool.apply_modifiers()
menus.menu_pool.MenuPool._mark_selected()
- loops over each node, comparing its URL with the request.path_info, and marks the best match as
selected
loops over the Modifiers in
self.modifiers
calling each one’smodify()
withpost_cut=False
. The default Modifiers are:cms.menu.NavExtender
cms.menu.SoftRootCutter
removes all nodes below the appropriate soft rootmenus.modifiers.Marker
loops over all nodes; finds selected, marks its ancestors, siblings and childrenmenus.modifiers.AuthVisibility
removes nodes that require authorisation to seemenus.modifiers.Level
loops over all nodes; for each one that is a root node (level == 0
) passes it to:mark_levels()
recurses over a node’s descendants marking their levels
- we’re now back in [`menus.templatetags.menu_tags.ShowMenu.get_context()`]($0190d39cacf10fe7.md#menus.templatetags.menu_tags.ShowMenu.get_context "menus.templatetags.menu_tags.ShowMenu.get_context") again
- if we have been provided a root\_id, get rid of any nodes other than its descendants
- [`menus.templatetags.menu_tags.cut_levels()`]($0190d39cacf10fe7.md#menus.templatetags.menu_tags.cut_levels "menus.templatetags.menu_tags.cut_levels") removes nodes from the menu according to the arguments provided by the template tag
- [`menus.menu_pool.MenuPool.apply_modifiers()`]($0190d39cacf10fe7.md#menus.menu_pool.MenuPool.apply_modifiers "menus.menu_pool.MenuPool.apply_modifiers") with `post_cut = True` loops over all the Modifiers again
- [`cms.menu.NavExtender`]($0190d39cacf10fe7.md#cms.menu.NavExtender "cms.menu.NavExtender")
- [`cms.menu.SoftRootCutter`]($0190d39cacf10fe7.md#cms.menu.SoftRootCutter "cms.menu.SoftRootCutter")
- [`menus.modifiers.Marker`]($0190d39cacf10fe7.md#menus.modifiers.Marker "menus.modifiers.Marker")
- [`menus.modifiers.AuthVisibility`]($0190d39cacf10fe7.md#menus.modifiers.AuthVisibility "menus.modifiers.AuthVisibility")
- [`menus.modifiers.Level`]($0190d39cacf10fe7.md#menus.modifiers.Level "menus.modifiers.Level"):
- [`menus.modifiers.Level.mark_levels()`]($0190d39cacf10fe7.md#menus.modifiers.Level.mark_levels "menus.modifiers.Level.mark_levels")
- return the nodes to the context in the variable `children`