Custom Plugins
CMS Plugins are reusable content publishers that can be inserted into django CMS pages (or indeed into any content that uses django CMS placeholders). They enable the publishing of information automatically, without further intervention.
This means that your published web content, whatever it is, is kept up-to-date at all times.
It’s like magic, but quicker.
Unless you’re lucky enough to discover that your needs can be met by the built-in plugins, or by the many available third-party plugins, you’ll have to write your own custom CMS Plugin. Don’t worry though - writing a CMS Plugin is rather simple.
Why would you need to write a plugin?
A plugin is the most convenient way to integrate content from another Django app into a django CMS page.
For example, suppose you’re developing a site for a record company in django CMS. You might like to have a “Latest releases” box on your site’s home page.
Of course, you could every so often edit that page and update the information. However, a sensible record company will manage its catalogue in Django too, which means Django already knows what this week’s new releases are.
This is an excellent opportunity to make use of that information to make your life easier - all you need to do is create a django CMS plugin that you can insert into your home page, and leave it to do the work of publishing information about the latest releases for you.
Plugins are reusable. Perhaps your record company is producing a series of reissues of seminal Swiss punk records; on your site’s page about the series, you could insert the same plugin, configured a little differently, that will publish information about recent new releases in that series.
Overview
A django CMS plugin is fundamentally composed of three things.
- a plugin editor, to configure a plugin each time it is deployed
- a plugin publisher, to do the automated work of deciding what to publish
- a plugin template, to render the information into a web page
These correspond to the familiar Model-View-Template scheme:
- the plugin model to store its configuration
- the plugin view that works out what needs to be displayed
- the plugin template to render the information
And so to build your plugin, you’ll make it from:
- a sub-class of
cms.models.pluginmodel.CMSPlugin
to store the configuration for your plugin instances - a sub-class of
cms.plugin_base.CMSPluginBase
that defines the operating logic of your plugin - a template that renders your plugin
A note about cms.plugin_base.CMSPluginBase
cms.plugin_base.CMSPluginBase
is actually a sub-class of django.contrib.admin.options.ModelAdmin
.
Because CMSPluginBase
sub-classes ModelAdmin
several important ModelAdmin
options are also available to CMS plugin developers. These options are often used:
exclude
fields
fieldsets
form
formfield_overrides
inlines
radio_fields
raw_id_fields
readonly_fields
Please note, however, that not all ModelAdmin
options are effective in a CMS plugin. In particular, any options that are used exclusively by the ModelAdmin
‘s changelist
will have no effect. These and other notable options that are ignored by the CMS are:
actions
actions_on_top
actions_on_bottom
actions_selection_counter
date_hierarchy
list_display
list_display_links
list_editable
list_filter
list_max_show_all
list_per_page
ordering
paginator
preserve_fields
save_as
save_on_top
search_fields
show_full_result_count
view_on_site
An aside on models and configuration
The plugin model, the sub-class of cms.models.pluginmodel.CMSPlugin
, is actually optional.
You could have a plugin that doesn’t need to be configured, because it only ever does one thing.
For example, you could have a plugin that only publishes information about the top-selling record of the past seven days. Obviously, this wouldn’t be very flexible - you wouldn’t be able to use the same plugin for the best-selling release of the last month instead.
Usually, you find that it is useful to be able to configure your plugin, and this will require a model.
The simplest plugin
You may use python manage.py startapp
to set up the basic layout for you plugin app (remember to add your plugin to INSTALLED_APPS
). Alternatively, just add a file called cms_plugins.py
to an existing Django application.
In cms_plugins.py
, you place your plugins. For our example, include the following code:
from cms.plugin_base import CMSPluginBase
from cms.plugin_pool import plugin_pool
from cms.models.pluginmodel import CMSPlugin
from django.utils.translation import ugettext_lazy as _
class HelloPlugin(CMSPluginBase):
model = CMSPlugin
render_template = "hello_plugin.html"
cache = False
plugin_pool.register_plugin(HelloPlugin)
Now we’re almost done. All that’s left is to add the template. Add the following into the root template directory in a file called hello_plugin.html
:
<h1>Hello {% if request.user.is_authenticated %}{{ request.user.first_name }} {{ request.user.last_name}}{% else %}Guest{% endif %}</h1>
This plugin will now greet the users on your website either by their name if they’re logged in, or as Guest if they’re not.
Now let’s take a closer look at what we did there. The cms_plugins.py
files are where you should define your sub-classes of cms.plugin_base.CMSPluginBase
, these classes define the different plugins.
There are two required attributes on those classes:
model
: The model you wish to use for storing information about this plugin. If you do not require any special information, for example configuration, to be stored for your plugins, you can simply usecms.models.pluginmodel.CMSPlugin
(we’ll look at that model more closely in a bit). In a normal admin class, you don’t need to supply this information becauseadmin.site.register(Model, Admin)
takes care of it, but a plugin is not registered in that way.name
: The name of your plugin as displayed in the admin. It is generally good practice to mark this string as translatable usingdjango.utils.translation.ugettext_lazy()
, however this is optional. By default the name is a nicer version of the class name.cache
: This is a property that tells the plugin rendering system in django CMS whether to cache the plugin’s output to speed-up subsequent views of the same plugin. By default, the cms caches. Since we want each visitor to see output that is specific to him or her, we need to tell the cms to not cache this plugin.
And one of the following must be defined if render_plugin
attribute is True
(the default):
render_template
: The template to render this plugin with.
or
get_render_template
: A method that returns a template path to render the plugin with.
In addition to those attributes, you can also define a render()
method on your sub-classes. It is specifically this render method that is the view for your plugin.
Troubleshooting
Since plugin modules are found and loaded by django’s importlib, you might experience errors because the path environment is different at runtime. If your cms_plugins isn’t loaded or accessible, try the following:
$ python manage.py shell
>>> from importlib import import_module
>>> m = import_module("myapp.cms_plugins")
>>> m.some_test_function()
Storing configuration
In many cases, you want to store configuration for your plugin instances. For example, if you have a plugin that shows the latest blog posts, you might want to be able to choose the amount of entries shown. Another example would be a gallery plugin where you want to choose the pictures to show for the plugin.
To do so, you create a Django model by sub-classing cms.models.pluginmodel.CMSPlugin
in the models.py
of an installed application.
Let’s improve our HelloPlugin
from above by making its fallback name for non-authenticated users configurable.
In our models.py
we add the following:
from cms.models.pluginmodel import CMSPlugin
from django.db import models
class Hello(CMSPlugin):
guest_name = models.CharField(max_length=50, default='Guest')
If you followed the Django tutorial, this shouldn’t look too new to you. The only difference to normal models is that you sub-class cms.models.pluginmodel.CMSPlugin
rather than django.db.models.base.Model
.
Now we need to change our plugin definition to use this model, so our new cms_plugins.py
looks like this:
from cms.plugin_base import CMSPluginBase
from cms.plugin_pool import plugin_pool
from django.utils.translation import ugettext_lazy as _
from .models import Hello
class HelloPlugin(CMSPluginBase):
model = Hello
name = _("Hello Plugin")
render_template = "hello_plugin.html"
cache = False
def render(self, context, instance, placeholder):
context = super(HelloPlugin, self).render(context, instance, placeholder)
return context
plugin_pool.register_plugin(HelloPlugin)
We changed the model
attribute to point to our newly created Hello
model and pass the model instance to the context.
As a last step, we have to update our template to make use of this new configuration:
<h1>Hello {% if request.user.is_authenticated %}
{{ request.user.first_name }} {{ request.user.last_name}}
{% else %}
{{ instance.guest_name }}
{% endif %}</h1>
The only thing we changed there is that we use the template variable {{ instance.guest_name }}
instead of the hard-coded Guest
string in the else clause.
Warning
You cannot name your model fields the same as any installed plugins lower- cased model name, due to the implicit one-to-one relation Django uses for sub-classed models. If you use all core plugins, this includes: file
, flash
, googlemap
, link
, picture
, snippetptr
, teaser
, twittersearch
, twitterrecententries
and video
.
Additionally, it is recommended that you avoid using page
as a model field, as it is declared as a property of cms.models.pluginmodel.CMSPlugin
, and your plugin will not work as intended in the administration without further work.
Warning
If you are using Python 2.x and overriding the __unicode__
method of the model file, make sure to return its results as UTF8-string. Otherwise saving an instance of your plugin might fail with the frontend editor showing an <Empty> plugin instance. To return in Unicode use a return statement like return u'{0}'.format(self.guest_name)
.
Handling Relations
Every time the page with your custom plugin is published the plugin is copied. So if your custom plugin has foreign key (to it, or from it) or many-to-many relations you are responsible for copying those related objects, if required, whenever the CMS copies the plugin - it won’t do it for you automatically.
Every plugin model inherits the empty cms.models.pluginmodel.CMSPlugin.copy_relations()
method from the base class, and it’s called when your plugin is copied. So, it’s there for you to adapt to your purposes as required.
Typically, you will want it to copy related objects. To do this you should create a method called copy_relations
on your plugin model, that receives the old instance of the plugin as an argument.
You may however decide that the related objects shouldn’t be copied - you may want to leave them alone, for example. Or, you might even want to choose some altogether different relations for it, or to create new ones when it’s copied… it depends on your plugin and the way you want it to work.
If you do want to copy related objects, you’ll need to do this in two slightly different ways, depending on whether your plugin has relations to or from other objects that need to be copied too:
For foreign key relations from other objects
Your plugin may have items with foreign keys to it, which will typically be the case if you set it up so that they are inlines in its admin. So you might have two models, one for the plugin and one for those items:
class ArticlePluginModel(CMSPlugin):
title = models.CharField(max_length=50)
class AssociatedItem(models.Model):
plugin = models.ForeignKey(
ArticlePluginModel,
related_name="associated_item"
)
You’ll then need the copy_relations()
method on your plugin model to loop over the associated items and copy them, giving the copies foreign keys to the new plugin:
class ArticlePluginModel(CMSPlugin):
title = models.CharField(max_length=50)
def copy_relations(self, oldinstance):
for associated_item in oldinstance.associated_item.all():
# instance.pk = None; instance.pk.save() is the slightly odd but
# standard Django way of copying a saved model instance
associated_item.pk = None
associated_item.plugin = self
associated_item.save()
For many-to-many or foreign key relations to other objects
Let’s assume these are the relevant bits of your plugin:
class ArticlePluginModel(CMSPlugin):
title = models.CharField(max_length=50)
sections = models.ManyToManyField(Section)
Now when the plugin gets copied, you want to make sure the sections stay, so it becomes:
class ArticlePluginModel(CMSPlugin):
title = models.CharField(max_length=50)
sections = models.ManyToManyField(Section)
def copy_relations(self, oldinstance):
self.sections = oldinstance.sections.all()
If your plugins have relational fields of both kinds, you may of course need to use both the copying techniques described above.
Relations between plugins
It is much harder to manage the copying of relations when they are from one plugin to another.
See the GitHub issue copy_relations() does not work for relations between cmsplugins #4143 for more details.
Advanced
Inline Admin
If you want to have the foreign key relation as a inline admin, you can create an admin.StackedInline
class and put it in the Plugin to “inlines”. Then you can use the inline admin form for your foreign key references:
class ItemInlineAdmin(admin.StackedInline):
model = AssociatedItem
class ArticlePlugin(CMSPluginBase):
model = ArticlePluginModel
name = _("Article Plugin")
render_template = "article/index.html"
inlines = (ItemInlineAdmin,)
def render(self, context, instance, placeholder):
context = super(ArticlePlugin, self).render(context, instance, placeholder)
items = instance.associated_item.all()
context.update({
'items': items,
})
return context
Plugin form
Since cms.plugin_base.CMSPluginBase
extends django.contrib.admin.options.ModelAdmin
, you can customise the form for your plugins just as you would customise your admin interfaces.
The template that the plugin editing mechanism uses is cms/templates/admin/cms/page/plugin/change_form.html
. You might need to change this.
If you want to customise this the best way to do it is:
- create a template of your own that extends
cms/templates/admin/cms/page/plugin/change_form.html
to provide the functionality you require; - provide your
cms.plugin_base.CMSPluginBase
sub-class with achange_form_template
attribute pointing at your new template.
Extending admin/cms/page/plugin/change_form.html
ensures that you’ll keep a unified look and functionality across your plugins.
There are various reasons why you might want to do this. For example, you might have a snippet of JavaScript that needs to refer to a template variable), which you’d likely place in {% block extrahead %}
, after a {{ block.super }}
to inherit the existing items that were in the parent template.
Or: cms/templates/admin/cms/page/plugin/change_form.html
extends Django’s own admin/base_site.html
, which loads a rather elderly version of jQuery, and your plugin admin might require something newer. In this case, in your custom change_form_template
you could do something like:
{% block jquery %}
<script type="text/javascript" src="///ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js" type="text/javascript"></script>
{% endblock jquery %}``
to override the {% block jquery %}
.
Handling media
If your plugin depends on certain media files, JavaScript or stylesheets, you can include them from your plugin template using django-sekizai. Your CMS templates are always enforced to have the css
and js
sekizai namespaces, therefore those should be used to include the respective files. For more information about django-sekizai, please refer to the django-sekizai documentation.
Note that sekizai can’t help you with the admin-side plugin templates - what follows is for your plugins’ output templates.
Sekizai style
To fully harness the power of django-sekizai, it is helpful to have a consistent style on how to use it. Here is a set of conventions that should be followed (but don’t necessarily need to be):
- One bit per
addtoblock
. Always include one external CSS or JS file peraddtoblock
or one snippet peraddtoblock
. This is needed so django-sekizai properly detects duplicate files. - External files should be on one line, with no spaces or newlines between the
addtoblock
tag and the HTML tags. - When using embedded javascript or CSS, the HTML tags should be on a newline.
A good example:
{% load sekizai_tags %}
{% addtoblock "js" %}<script type="text/javascript" src="{{ MEDIA_URL }}myplugin/js/myjsfile.js"></script>{% endaddtoblock %}
{% addtoblock "js" %}<script type="text/javascript" src="{{ MEDIA_URL }}myplugin/js/myotherfile.js"></script>{% endaddtoblock %}
{% addtoblock "css" %}<link rel="stylesheet" type="text/css" href="{{ MEDIA_URL }}myplugin/css/astylesheet.css">{% endaddtoblock %}
{% addtoblock "js" %}
<script type="text/javascript">
$(document).ready(function(){
doSomething();
});
</script>
{% endaddtoblock %}
A bad example:
{% load sekizai_tags %}
{% addtoblock "js" %}<script type="text/javascript" src="{{ MEDIA_URL }}myplugin/js/myjsfile.js"></script>
<script type="text/javascript" src="{{ MEDIA_URL }}myplugin/js/myotherfile.js"></script>{% endaddtoblock %}
{% addtoblock "css" %}
<link rel="stylesheet" type="text/css" href="{{ MEDIA_URL }}myplugin/css/astylesheet.css"></script>
{% endaddtoblock %}
{% addtoblock "js" %}<script type="text/javascript">
$(document).ready(function(){
doSomething();
});
</script>{% endaddtoblock %}
Plugin Context
The plugin has access to the django template context. You can override variables using the with
tag.
Example:
{% with 320 as width %}{% placeholder "content" %}{% endwith %}
Plugin Context Processors
Plugin context processors are callables that modify all plugins’ context before rendering. They are enabled using the CMS_PLUGIN_CONTEXT_PROCESSORS
setting.
A plugin context processor takes 3 arguments:
instance
: The instance of the plugin modelplaceholder
: The instance of the placeholder this plugin appears in.context
: The context that is in use, including the request.
The return value should be a dictionary containing any variables to be added to the context.
Example:
def add_verbose_name(instance, placeholder, context):
'''
This plugin context processor adds the plugin model's verbose_name to context.
'''
return {'verbose_name': instance._meta.verbose_name}
Plugin Processors
Plugin processors are callables that modify all plugins’ output after rendering. They are enabled using the CMS_PLUGIN_PROCESSORS
setting.
A plugin processor takes 4 arguments:
instance
: The instance of the plugin modelplaceholder
: The instance of the placeholder this plugin appears in.rendered_content
: A string containing the rendered content of the plugin.original_context
: The original context for the template used to render the plugin.
Note
Plugin processors are also applied to plugins embedded in Text plugins (and any custom plugin allowing nested plugins). Depending on what your processor does, this might break the output. For example, if your processor wraps the output in a div
tag, you might end up having div
tags inside of p
tags, which is invalid. You can prevent such cases by returning rendered_content
unchanged if instance._render_meta.text_enabled
is True
, which is the case when rendering an embedded plugin.
Example
Suppose you want to wrap each plugin in the main placeholder in a colored box but it would be too complicated to edit each individual plugin’s template:
In your settings.py
:
CMS_PLUGIN_PROCESSORS = (
'yourapp.cms_plugin_processors.wrap_in_colored_box',
)
In your yourapp.cms_plugin_processors.py
:
def wrap_in_colored_box(instance, placeholder, rendered_content, original_context):
'''
This plugin processor wraps each plugin's output in a colored box if it is in the "main" placeholder.
'''
# Plugins not in the main placeholder should remain unchanged
# Plugins embedded in Text should remain unchanged in order not to break output
if placeholder.slot != 'main' or (instance._render_meta.text_enabled and instance.parent):
return rendered_content
else:
from django.template import Context, Template
# For simplicity's sake, construct the template from a string:
t = Template('<div style="border: 10px {{ border_color }} solid; background: {{ background_color }};">{{ content|safe }}</div>')
# Prepare that template's context:
c = Context({
'content': rendered_content,
# Some plugin models might allow you to customise the colors,
# for others, use default colors:
'background_color': instance.background_color if hasattr(instance, 'background_color') else 'lightyellow',
'border_color': instance.border_color if hasattr(instance, 'border_color') else 'lightblue',
})
# Finally, render the content through that template, and return the output
return t.render(c)
Nested Plugins
You can nest CMS Plugins in themselves. There’s a few things required to achieve this functionality:
models.py
:
class ParentPlugin(CMSPlugin):
# add your fields here
class ChildPlugin(CMSPlugin):
# add your fields here
cms_plugins.py
:
from .models import ParentPlugin, ChildPlugin
class ParentCMSPlugin(CMSPluginBase):
render_template = 'parent.html'
name = 'Parent'
model = ParentPlugin
allow_children = True # This enables the parent plugin to accept child plugins
# You can also specify a list of plugins that are accepted as children,
# or leave it away completely to accept all
# child_classes = ['ChildCMSPlugin']
def render(self, context, instance, placeholder):
context = super(ParentCMSPlugin, self).render(context, instance, placeholder)
return context
plugin_pool.register_plugin(ParentCMSPlugin)
class ChildCMSPlugin(CMSPluginBase):
render_template = 'child.html'
name = 'Child'
model = ChildPlugin
require_parent = True # Is it required that this plugin is a child of another plugin?
# You can also specify a list of plugins that are accepted as parents,
# or leave it away completely to accept all
# parent_classes = ['ParentCMSPlugin']
def render(self, context, instance, placeholder):
context = super(ChildCMSPlugin, self).render(context, instance, placeholder)
return context
plugin_pool.register_plugin(ChildCMSPlugin)
parent.html
:
{% load cms_tags %}
<div class="plugin parent">
{% for plugin in instance.child_plugin_instances %}
{% render_plugin plugin %}
{% endfor %}
</div>
child.html:
<div class="plugin child">
{{ instance }}
</div>
Extending context menus of placeholders or plugins
There are three possibilities to extend the context menus of placeholders or plugins.
- You can either extend a placeholder context menu.
- You can extend all plugin context menus.
- You can extend the current plugin context menu.
For this purpose you can overwrite 3 methods on CMSPluginBase.
Example:
class AliasPlugin(CMSPluginBase):
name = _("Alias")
allow_children = False
model = AliasPluginModel
render_template = "cms/plugins/alias.html"
def render(self, context, instance, placeholder):
context = super(AliasPlugin, self).render(context, instance, placeholder)
if instance.plugin_id:
plugins = instance.plugin.get_descendants(include_self=True).order_by('placeholder', 'tree_id', 'level',
'position')
plugins = downcast_plugins(plugins)
plugins[0].parent_id = None
plugins = build_plugin_tree(plugins)
context['plugins'] = plugins
if instance.alias_placeholder_id:
content = render_placeholder(instance.alias_placeholder, context)
print content
context['content'] = mark_safe(content)
return context
def get_extra_global_plugin_menu_items(self, request, plugin):
return [
PluginMenuItem(
_("Create Alias"),
reverse("admin:cms_create_alias"),
data={'plugin_id': plugin.pk, 'csrfmiddlewaretoken': get_token(request)},
)
]
def get_extra_placeholder_menu_items(self, request, placeholder):
return [
PluginMenuItem(
_("Create Alias"),
reverse("admin:cms_create_alias"),
data={'placeholder_id': placeholder.pk, 'csrfmiddlewaretoken': get_token(request)},
)
]
def get_plugin_urls(self):
urlpatterns = [
url(r'^create_alias/$', self.create_alias, name='cms_create_alias'),
]
urlpatterns = patterns('', *urlpatterns)
return urlpatterns
def create_alias(self, request):
if not request.user.is_staff:
return HttpResponseForbidden("not enough privileges")
if not 'plugin_id' in request.POST and not 'placeholder_id' in request.POST:
return HttpResponseBadRequest("plugin_id or placeholder_id POST parameter missing.")
plugin = None
placeholder = None
if 'plugin_id' in request.POST:
pk = request.POST['plugin_id']
try:
plugin = CMSPlugin.objects.get(pk=pk)
except CMSPlugin.DoesNotExist:
return HttpResponseBadRequest("plugin with id %s not found." % pk)
if 'placeholder_id' in request.POST:
pk = request.POST['placeholder_id']
try:
placeholder = Placeholder.objects.get(pk=pk)
except Placeholder.DoesNotExist:
return HttpResponseBadRequest("placeholder with id %s not found." % pk)
if not placeholder.has_change_permission(request):
return HttpResponseBadRequest("You do not have enough permission to alias this placeholder.")
clipboard = request.toolbar.clipboard
clipboard.cmsplugin_set.all().delete()
language = request.LANGUAGE_CODE
if plugin:
language = plugin.language
alias = AliasPluginModel(language=language, placeholder=clipboard, plugin_type="AliasPlugin")
if plugin:
alias.plugin = plugin
if placeholder:
alias.alias_placeholder = placeholder
alias.save()
return HttpResponse("ok")
Plugin data migrations
Due to the migration from Django MPTT to django-treebeard in version 3.1, the plugin model is different between the two versions. Schema migration are not affected as the migration systems (both South and Django) detects the different bases.
Data migration are a different story, though.
If your data migration does something like:
MyPlugin = apps.get_model('my_app', 'MyPlugin')
for plugin in MyPlugin.objects.all():
... do something ...
You may end up with an error like django.db.utils.OperationalError: (1054, "Unknown column 'cms_cmsplugin.level' in 'field list'")
because depending on the order the migrations are executed, the historical models may be out of sync with the applied database schema.
To keep compatibility with 3.0 and 3.x you can force the data migration to run before the django CMS migration that creates treebeard fields, by doing this the data migration will always be executed on the “old” database schema and no conflict will exist.
For South migrations add this:
from distutils.version import LooseVersion
import cms
USES_TREEBEARD = LooseVersion(cms.__version__) >= LooseVersion('3.1')
class Migration(DataMigration):
if USES_TREEBEARD:
needed_by = [
('cms', '0070_auto__add_field_cmsplugin_path__add_field_cmsplugin_depth__add_field_c')
]
For Django migrations add this:
from distutils.version import LooseVersion
import cms
USES_TREEBEARD = LooseVersion(cms.__version__) >= LooseVersion('3.1')
class Migration(migrations.Migration):
if USES_TREEBEARD:
run_before = [
('cms', '0004_auto_20140924_1038')
]