How-to: Use virtual actors in Dapr
Learn more about the actor pattern
The Dapr actors runtime provides support for virtual actors through following capabilities:
Actor method invocation
You can interact with Dapr to invoke the actor method by calling HTTP/gRPC endpoint
POST/GET/PUT/DELETE http://localhost:3500/v1.0/actors/<actorType>/<actorId>/method/<method>
You can provide any data for the actor method in the request body and the response for the request is in response body which is data from actor method call.
Refer api spec for more details.
Actor state management
Actors can save state reliably using state management capability. You can interact with Dapr through HTTP/gRPC endpoints for state management.
To use actors, your state store must support multi-item transactions. This means your state store component must implement the TransactionalStore interface. The list of components that support transactions/actors can be found here: supported state stores. Only a single state store component can be used as the statestore for all actors.
Actor timers and reminders
Actors can schedule periodic work on themselves by registering either timers or reminders.
Actor timers
You can register a callback on actor to be executed based on a timer.
The Dapr actor runtime ensures that the callback methods respect the turn-based concurrency guarantees.This means that no other actor methods or timer/reminder callbacks will be in progress until this callback completes execution.
The next period of the timer starts after the callback completes execution. This implies that the timer is stopped while the callback is executing and is started when the callback finishes.
The Dapr actors runtime saves changes made to the actor’s state when the callback finishes. If an error occurs in saving the state, that actor object is deactivated and a new instance will be activated.
All timers are stopped when the actor is deactivated as part of garbage collection. No timer callbacks are invoked after that. Also, the Dapr actors runtime does not retain any information about the timers that were running before deactivation. It is up to the actor to register any timers that it needs when it is reactivated in the future.
You can create a timer for an actor by calling the HTTP/gRPC request to Dapr.
POST/PUT http://localhost:3500/v1.0/actors/<actorType>/<actorId>/timers/<name>
The timer duetime
and callback are specified in the request body. The due time represents when the timer will first fire after registration. The period
represents how often the timer fires after that. A due time of 0 means to fire immediately. Negative due times and negative periods are invalid.
The following request body configures a timer with a dueTime
of 9 seconds and a period
of 3 seconds. This means it will first fire after 9 seconds, then every 3 seconds after that.
{
"dueTime":"0h0m9s0ms",
"period":"0h0m3s0ms"
}
The following request body configures a timer with a dueTime
0 seconds and a period
of 3 seconds. This means it fires immediately after registration, then every 3 seconds after that.
{
"dueTime":"0h0m0s0ms",
"period":"0h0m3s0ms"
}
You can remove the actor timer by calling
DELETE http://localhost:3500/v1.0/actors/<actorType>/<actorId>/timers/<name>
Refer api spec for more details.
Actor reminders
Reminders are a mechanism to trigger persistent callbacks on an actor at specified times. Their functionality is similar to timers. But unlike timers, reminders are triggered under all circumstances until the actor explicitly unregisters them or the actor is explicitly deleted or the number in invocations is exhausted. Specifically, reminders are triggered across actor deactivations and failovers because the Dapr actors runtime persists the information about the actors’ reminders using Dapr actor state provider.
You can create a persistent reminder for an actor by calling the Http/gRPC request to Dapr.
POST/PUT http://localhost:3500/v1.0/actors/<actorType>/<actorId>/reminders/<name>
The reminder duetime
and callback can be specified in the request body. The due time represents when the reminder first fires after registration. The period
represents how often the reminder will fire after that. A due time of 0 means to fire immediately. Negative due times and negative periods are invalid. To register a reminder that fires only once, set the period to an empty string.
The following request body configures a reminder with a dueTime
9 seconds and a period
of 3 seconds. This means it will first fire after 9 seconds, then every 3 seconds after that.
{
"dueTime":"0h0m9s0ms",
"period":"0h0m3s0ms"
}
The following request body configures a reminder with a dueTime
0 seconds and a period
of 3 seconds. This means it will fire immediately after registration, then every 3 seconds after that.
{
"dueTime":"0h0m0s0ms",
"period":"0h0m3s0ms"
}
The following request body configures a reminder with a dueTime
15 seconds and a period
of empty string. This means it will first fire after 15 seconds, then never fire again.
{
"dueTime":"0h0m15s0ms",
"period":""
}
ISO 8601 duration can also be used to specify period
. The following request body configures a reminder with a dueTime
0 seconds an period
of 15 seconds.
{
"dueTime":"0h0m0s0ms",
"period":"P0Y0M0W0DT0H0M15S"
}
The designators for zero are optional and the above period
can be simplified to PT15S
. ISO 8601 specifies multiple recurrence formats but only the duration format is currently supported.
Reminders with repetitions
When configured with ISO 8601 durations, the period
column also allows to specify number of times a reminder can run. The following request body will create a reminder that will execute for 5 number of times with a period of 15 seconds.
{
"dueTime":"0h0m0s0ms",
"period":"R5/PT15S"
}
The number of repetitions i.e. the number of times the reminder is run should be a positive number.
Example
Watch this video for more information on using ISO 861 for Reminders
Retrieve actor reminder
You can retrieve the actor reminder by calling
GET http://localhost:3500/v1.0/actors/<actorType>/<actorId>/reminders/<name>
Remove the actor reminder
You can remove the actor reminder by calling
DELETE http://localhost:3500/v1.0/actors/<actorType>/<actorId>/reminders/<name>
Refer api spec for more details.
Actor runtime configuration
You can configure the Dapr Actors runtime configuration to modify the default runtime behavior.
Configuration parameters
actorIdleTimeout
- The timeout before deactivating an idle actor. Checks for timeouts occur everyactorScanInterval
interval. Default: 60 minutesactorScanInterval
- The duration which specifies how often to scan for actors to deactivate idle actors. Actors that have been idle longer than actor_idle_timeout will be deactivated. Default: 30 secondsdrainOngoingCallTimeout
- The duration when in the process of draining rebalanced actors. This specifies the timeout for the current active actor method to finish. If there is no current actor method call, this is ignored. Default: 60 secondsdrainRebalancedActors
- If true, Dapr will wait fordrainOngoingCallTimeout
duration to allow a current actor call to complete before trying to deactivate an actor. Default: truereentrancy
(ActorReentrancyConfig) - Configure the reentrancy behavior for an actor. If not provided, reentrancy is diabled. Default: disabled Default: 0remindersStoragePartitions
- Configure the number of partitions for actor’s reminders. If not provided, all reminders are saved as a single record in actor’s state store. Default: 0- Dotnet
- Python
// import io.dapr.actors.runtime.ActorRuntime;
// import java.time.Duration;
ActorRuntime.getInstance().getConfig().setActorIdleTimeout(Duration.ofMinutes(60));
ActorRuntime.getInstance().getConfig().setActorScanInterval(Duration.ofSeconds(30));
ActorRuntime.getInstance().getConfig().setDrainOngoingCallTimeout(Duration.ofSeconds(60));
ActorRuntime.getInstance().getConfig().setDrainBalancedActors(true);
ActorRuntime.getInstance().getConfig().setActorReentrancyConfig(false, null);
ActorRuntime.getInstance().getConfig().setRemindersStoragePartitions(7);
See this example
// In Startup.cs
public void ConfigureServices(IServiceCollection services)
{
// Register actor runtime with DI
services.AddActors(options =>
{
// Register actor types and configure actor settings
options.Actors.RegisterActor<MyActor>();
// Configure default settings
options.ActorIdleTimeout = TimeSpan.FromMinutes(60);
options.ActorScanInterval = TimeSpan.FromSeconds(30);
options.DrainOngoingCallTimeout = TimeSpan.FromSeconds(60);
options.DrainRebalancedActors = true;
options.RemindersStoragePartitions = 7;
// reentrancy not implemented in the .NET SDK at this time
});
// Register additional services for use with actors
services.AddSingleton<BankService>();
}
See the .NET SDK documentation.
from datetime import timedelta
from dapr.actor.runtime.config import ActorRuntimeConfig, ActorReentrancyConfig
ActorRuntime.set_actor_config(
ActorRuntimeConfig(
actor_idle_timeout=timedelta(hours=1),
actor_scan_interval=timedelta(seconds=30),
drain_ongoing_call_timeout=timedelta(minutes=1),
drain_rebalanced_actors=True,
reentrancy=ActorReentrancyConfig(enabled=False),
remindersStoragePartitions=7
)
)
Refer to the documentation and examples of the Dapr SDKs for more details.
Partitioning reminders
Preview feature
Actor reminders partitioning is currently in preview. Use this feature if you are runnining into issues due to a high number of reminders registered.
Actor reminders are persisted and continue to be triggered after sidecar restarts. Prior to Dapr runtime version 1.3, reminders were persisted on a single record in the actor state store:
Key | Value |
---|---|
actors||<actor type> | [ <reminder 1>, <reminder 2>, … , <reminder n> ] |
Applications that register many reminders can experience the following issues:
- Low throughput on reminders registration and deregistration
- Limit on total number of reminders registered based on the single record size limit on the state store
Since version 1.3, applications can now enable partitioning of actor reminders in the state store. As data is distributed in multiple keys in the state store. First, there is a metadata record in actors\|\|<actor type>\|\|metadata
that is used to store persisted configuration for a given actor type. Then, there are multiple records that stores subsets of the reminders for the same actor type.
Key | Value |
---|---|
actors||<actor type>||metadata | { “id”: <actor metadata identifier>, “actorRemindersMetadata”: { “partitionCount”: <number of partitions for reminders> } } |
actors||<actor type>||<actor metadata identifier>||reminders||1 | [ <reminder 1-1>, <reminder 1-2>, … , <reminder 1-n> ] |
actors||<actor type>||<actor metadata identifier>||reminders||2 | [ <reminder 1-1>, <reminder 1-2>, … , <reminder 1-m> ] |
… | … |
If the number of partitions is not enough, it can be changed and Dapr’s sidecar will automatically redistribute the reminders’s set.
Enabling actor reminders partitioning
Actor reminders partitioning is currently in preview, so enabling it is a two step process.
Preview feature configuration
Before using reminders partitioning, actor type metadata must be enabled in Dapr. For more information on preview configurations, see the full guide on opting into preview features in Dapr. Below is an example of the configuration:
apiVersion: dapr.io/v1alpha1
kind: Configuration
metadata:
name: myconfig
spec:
features:
- name: Actor.TypeMetadata
enabled: true
Actor runtime configuration
Once actor type metadata is enabled as an opt-in preview feature, the actor runtime must also provide the appropriate configuration to partition actor reminders. This is done by the actor’s endpoint for GET /dapr/config
, similar to other actor configuration elements.
// import io.dapr.actors.runtime.ActorRuntime;
// import java.time.Duration;
ActorRuntime.getInstance().getConfig().setActorIdleTimeout(Duration.ofMinutes(60));
ActorRuntime.getInstance().getConfig().setActorScanInterval(Duration.ofSeconds(30));
ActorRuntime.getInstance().getConfig().setRemindersStoragePartitions(7);
See this example
// In Startup.cs
public void ConfigureServices(IServiceCollection services)
{
// Register actor runtime with DI
services.AddActors(options =>
{
// Register actor types and configure actor settings
options.Actors.RegisterActor<MyActor>();
// Configure default settings
options.ActorIdleTimeout = TimeSpan.FromMinutes(60);
options.ActorScanInterval = TimeSpan.FromSeconds(30);
options.RemindersStoragePartitions = 7;
// reentrancy not implemented in the .NET SDK at this time
});
// Register additional services for use with actors
services.AddSingleton<BankService>();
}
See the .NET SDK documentation.
from datetime import timedelta
ActorRuntime.set_actor_config(
ActorRuntimeConfig(
actor_idle_timeout=timedelta(hours=1),
actor_scan_interval=timedelta(seconds=30),
remindersStoragePartitions=7
)
)
type daprConfig struct {
Entities []string `json:"entities,omitempty"`
ActorIdleTimeout string `json:"actorIdleTimeout,omitempty"`
ActorScanInterval string `json:"actorScanInterval,omitempty"`
DrainOngoingCallTimeout string `json:"drainOngoingCallTimeout,omitempty"`
DrainRebalancedActors bool `json:"drainRebalancedActors,omitempty"`
RemindersStoragePartitions int `json:"remindersStoragePartitions,omitempty"`
}
var daprConfigResponse = daprConfig{
[]string{defaultActorType},
actorIdleTimeout,
actorScanInterval,
drainOngoingCallTimeout,
drainRebalancedActors,
7,
}
func configHandler(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(daprConfigResponse)
}
The following, is an example of a valid configuration for reminder partitioning:
{
"entities": [ "MyActorType", "AnotherActorType" ],
"remindersStoragePartitions": 7
}
Handling configuration changes
For production scenarios, there are some points to be considered before enabling this feature:
- Enabling actor type metadata can only be reverted if the number of partitions remains zero, otherwise the reminders’ set will be reverted to an previous state.
- Number of partitions can only be increased and not decreased. This allows Dapr to automatically redistribute the data on a rolling restart where one or more partition configurations might be active.
Demo
Last modified September 17, 2021 : Merge pull request #1757 from georgestevens99/1440SecretKeyRefExplanation (620a5f8)