Cocos Creator User Manual 3.7
Welcome to use Cocos Creator 3.7!
Cocos Creator is both an efficient,lightweight,free and open source cross-platform 2D&3D graphics engine and a real-time interactive 2D&3D digital content creation platform.With many advantages such as High Performance,Low Power Consumption,Streaming Loading and Cross-Platform Publishing, you can use it to create projects in fields such as Games,Cars,XR,MetaVerse etc.
This manual contains detailed instructions,workflows for different positions and tutorials for beginners. It helps you learn how to use the Cocos Creator and its associated services.
You can read it from begin to end, or just use it as a reference.
If you are the first time to use Cocos Creator, take a look at the Getting Started, and see the Examples & Tutorials.
What’s new in v3.7
- New features such as Light Probe、Reflection Probe、LOD、New Extension Manager have been added in this version.
- Go and see Release Notes for more detail.
- Upgrading projects from older versions of Cocos Creator: Upgrade Guide
User Manual sections
- Cocos Creator Basic Usage
- Scene Creation
- Assets System
- Scripting Guide and Event System
- Cross-Platform Publishing
- Graphics Rendering
- 2D Rendering
- UI System
- Animation System
- Audio System
- Physics System
- Particle System
- Tween System
- Terrain System
- Asset Manager
- Localization
- Editor Extension
- Advanced Topics
More
- Cocos Forum:ask questions,find anwsers and communicate with other developers.
- Examples & Tutorials:learning resources of Cocos Creator
- Cocos Store:access to get more art assets, learning demos and source codes