The Animation system
This chapter will introduce the Animation System of Cocos Creator. In addition to standard displacement, rotation, zoom animation and sequence frame animation, this Animation System also supports arbitrary component properties and user-defined properties. Plus the time of arbitrary editing curves and innovative mobile trajectory editing functions enable content producers to create delicate, yet, dynamic effects without writing a line of code.
Note: Cocos Creator‘s built-in Animation Editor is suitable for making less complex animations that need to be linked with logic, such as UI animations.