Texture2D.PixelFormat 枚举

模块: cc父模块: cc

The texture pixel format, default value is RGBA8888,you should note that textures loaded by normal image files (png, jpg) can only support RGBA8888 format,other formats are supported by compressed file types or raw data.

索引

  • RGB565
  • RGB5A1
  • RGBA4444
  • RGB888
  • RGBA8888
  • RGBA32F
  • A8
  • I8
  • AI88
  • RGB_PVRTC_2BPPV1
  • RGBA_PVRTC_2BPPV1
  • RGB_PVRTC_4BPPV1
  • RGBA_PVRTC_4BPPV1

Details

RGB565
16-bit texture without Alpha channel
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:67
RGB5A1
16-bit textures: RGB5A1
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:74
RGBA4444
16-bit textures: RGBA4444
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:81
RGB888
24-bit texture: RGB888
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:88
RGBA8888
32-bit texture: RGBA8888
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:95
RGBA32F
32-bit float texture: RGBA32F
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:102
A8
8-bit textures used as masks
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:109
I8
8-bit intensity texture
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:116
AI88
16-bit textures used as masks
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:123
RGB_PVRTC_2BPPV1
rgb 2 bpp pvrtc
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:131
RGBA_PVRTC_2BPPV1
rgba 2 bpp pvrtc
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:138
RGB_PVRTC_4BPPV1
rgb 4 bpp pvrtc
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:145
RGBA_PVRTC_4BPPV1
rgba 4 bpp pvrtc
metadescription
类型Number
定义于cocos2d/core/assets/CCTexture2D.js:152