Network Encoding
This describes the encoding used to serialize data. It doesn’t cover specificobjects/messages but focuses on the base types.
The types are not self documenting in any way. They can not be decoded unlessyou know what they are.
Conventions
Integers
The integer types used will be named {signed}{size}{endian}
. For exampleu16le
is an unsigned 16 bit integer encoded in little endian byte orderwhile s64be
is a signed 64 bit integer in big endian. Additionally u8
and s8
will represent signed and unsigned bytes respectively. Signedintegers use two’s complement encoding.
Complex Types
This document will use a c-like syntax for describing structures. Thestructure represents the data that will go over the wire. There will be nopadding between the elements and the elements will be sent in the order theyappear. For example:
- struct foo {
- u8 tag;
- u32le data;
- }
When encoding the values 0x05
and 0x12345678
respectively will appear onthe wire as 05 78 56 34 12
.
Variable Arrays
Unlike c, length arrays can be used anywhere in structures and will be inline inthe protocol. Furthermore the length may be described using an earlier item inthe structure.
- struct blob {
- u32le size;
- u8 data[size];
- u32le checksum;
- }
This structure is encoded as a 32 bit size, followed by size
data bytes,then a 32 bit checksum.
Primitive Aliases
These types are just aliases for primitive types.
- // From /src/include/types.h
- typedef u32le epoch_t;
- typedef u32le ceph_seq_t;
- typedef u64le ceph_tid_t;
- typedef u64le version_t;
Structures
These are the way structures are encoded. Note that these structures don’tactually exist in the source but are the way that different types are encoded.
Optional
Optionals are represented as a presence byte, followed by the item if it exists.
- struct ceph_optional<T> {
- u8 present;
- T element[present? 1 : 0]; // Only if present is non-zero.
- }
Optionals are used to encode boost::optional
.
Pair
Pairs are simply the first item followed by the second.
- struct ceph_pair<A,B> {
- A a;
- B b;
- }
Pairs are used to encode std::pair
.
Triple
Triples are simply the tree elements one after another.
- struct ceph_triple<A,B,C> {
- A a;
- B b;
- C c;
- }
Triples are used to encode ceph::triple
.
List
Lists are represented as an element count followed by that many elements.
- struct ceph_list<T> {
- u32le length;
- T elements[length];
- }
Note
The size of the elements in the list are not necessarily uniform.
Lists are used to encode std::list
, std::vector
, std::deque
,std::set
and ceph::unordered_set
.
Blob
A Blob is simply a list of bytes.
- struct ceph_string {
- ceph_list<u8>;
- }
- // AKA
- struct ceph_string {
- u32le size;
- u8 data[size];
- }
Blobs are used to encode std::string
, const char *
and bufferlist
.
Note
The content of a Blob is arbitrary binary data.
Map
Maps are a list of pairs.
- struct ceph_map<K,V> {
- ceph_list<ceph_pair<K,V>>;
- }
- // AKA
- struct ceph_map<K,V> {
- u32le length;
- ceph_pair<K,V> entries[length];
- }
Maps are used to encode std::map
, std::multimap
andceph::unordered_map
.
Complex Types
These aren’t hard to find in the source but the common ones are listed here forconvenience.
utime_t
- // From /src/include/utime.h
- struct utime_t {
- u32le tv_sec; // Seconds since epoch.
- u32le tv_nsec; // Nanoseconds since the last second.
- }
ceph_entity_name
- // From /src/include/msgr.h
- struct ceph_entity_name {
- u8 type; // CEPH_ENTITY_TYPE_*
- u64le num;
- }
- // CEPH_ENTITY_TYPE_* defined in /src/include/msgr.h