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2024-12-04 17:14:37
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About Blender
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Read
Edge Angle Node
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Set Face Set Node
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Primitives
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White Noise Texture Node
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Blackbody Node
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Field
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Math
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Rotation
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Deprecated
Align Euler to Vector Node
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For Each Geometry Element Zone
Index Switch Node
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Group
Hair Nodes
Deformation
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Generation
Duplicate Hair Curves
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Guides
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Create Guide Index Map
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Read
Curve Info
Curve Root
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Curve Tip
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Utility
Attach Hair Curves to Surface
Redistribute Curve Points
Restore Curve Segment Length
Write
Set Hair Curve Profile
Normals Nodes
Smooth By Angle Node Group
Transform
Introduction
Transform Modal Map
Sculpting & Painting
Introduction
Selection & Visibility
Navigation
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Introduction
General
The Brush
Gesture Tools
Visibility, Masking & Face Sets
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Draw
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Paint
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Mask
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Expand
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Introduction
Brushes
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Mask
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Options
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Introduction
Brushes
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Brush Settings
Symmetry
Editing
Weight Paint
Introduction
Brushes
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Brushes
Introduction
Manage Brushes
Brush Settings
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Options
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Introduction
Brushes
Selection Paint
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Slide Curves
Common Settings
Grease Pencil
Introduction
Structure
Primitives
Properties
Object Properties
Data Properties
Layers
Onion Skinning
Settings
Modifiers
Introduction
Generate
Array Modifier
Build Modifier
Dot Dash Modifier
Envelope Modifier
Length Modifier
Line Art Modifier
Mirror Modifier
Multiple Strokes
Outline Modifier
Simplify Modifier
Subdivide Modifier
Deform
Armature Modifier
Hook Modifier
Lattice Modifier
Noise Modifier
Offset Modifier
Shrinkwrap Modifier
Smooth Modifier
Thickness Modifier
Color
Hue/Saturation Modifier
Opacity Modifier
Tint Modifier
Edit
Texture Mapping Modifier
Time Offset Modifier
Vertex Weight Angle Modifier
Vertex Weight Proximity Modifier
Visual Effects
Introduction
Blur Visual Effect
Colorize Visual Effect
Flip Visual Effect
Glow Visual Effect
Pixelate Visual Effect
Rim Visual Effect
Shadow Visual Effect
Swirl Visual Effect
Wave Distortion Visual Effect
Materials
Properties
Multiframe
Animation
Introduction
Interpolation
Animation Tools
Object Modes
Draw Mode
Introduction
Brushes
Draw Brushes
Tint Brush
Drawing Tools
Tools
Brush Tool
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Trim Tool
Eyedropper
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Arc Tool
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Interpolate
Tools Settings
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Color
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Drawing Plane
Drawing Operations
Sculpt Mode
Introduction
Sculpting Brushes
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Brush Settings
Edit Mode
Introduction
Selecting
Editing Tools
Grease Pencil Menu
Stroke Menu
Point Menu
Vertex Paint Mode
Introduction
Vertex Paint Brushes
Vertex Paint Tools
Brush Settings
Editing
Weight Paint Mode
Introduction
Weight Paint Brushes
Weight Paint Tools
Tool Settings
Brush Settings
Options
Weights Menu
Object Mode
Trace Image to Grease Pencil
Animation & Rigging
Introduction
Keyframes
Introduction
Editing
Keying Sets
Armatures
Introduction
Bones
Introduction
Bone Collections
Structure
Tools
Toolbar
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Selecting
Editing
Introduction
Transform
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Extrude
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Fill Between Joints
Split
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Subdivide
Switch Direction
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Properties
Delete
Properties
Transform
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Relations
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Deform
Viewport Display
Custom Properties
Properties
Introduction
Bone Collections
Selection Sets
Viewport Display
Structure
Skinning
Introduction
Armature Deform Parent
Posing
Introduction
Selecting
Editing
Introduction
Clear Transform
Apply
In-Betweens
Propagate
Copy/Paste Pose
Pose Library
Flip Quats
Show/Hide
Tool Settings
Bone Constraints
Introduction
Introduction
Spline IK
Lattice
Constraints
Introduction
Interface
Header
Common
Stack
Motion Tracking
Camera Solver Constraint
Object Solver Constraint
Follow Track Constraint
Transform
Copy Location Constraint
Copy Rotation Constraint
Copy Scale Constraint
Copy Transforms Constraint
Limit Distance Constraint
Limit Location Constraint
Limit Rotation Constraint
Limit Scale Constraint
Maintain Volume Constraint
Transformation Constraint
Transform Cache Constraint
Tracking
Clamp To Constraint
Damped Track Constraint
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Locked Track Constraint
Spline IK Constraint
Stretch To Constraint
Track To Constraint
Relationship
Action Constraint
Armature Constraint
Child Of Constraint
Floor Constraint
Follow Path Constraint
Pivot Constraint
Shrinkwrap Constraint
Actions
Drivers
Introduction
Usage
Drivers Panel
Workflow & Examples
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Markers
Shape Keys
Introduction
Shape Keys Panel
Workflow
Motion Paths
Physics
Introduction
Rigid Body
Introduction
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Collisions
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Rigid Body Constraints
Introduction
Types
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Point Constraint
Hinge Constraint
Slider Constraint
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Motor Constraint
Tips
Cloth
Introduction
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Introduction
Particle System Panel
Emitter
Emission
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Introduction
Newtonian
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Render
Viewport Display
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Introduction
Emission
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Render
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Viewport Display
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Introduction
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Introduction
Boid
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Drag
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Force
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Texture
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Vortex
Wind
Collision
Baking Physics Simulations
Simulation Nodes
Rendering
Introduction
EEVEE
Introduction
Render Settings
Sampling
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Raytracing
Volumes
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Motion Blur
Film
Performance
Grease Pencil
Scene Settings
World Settings
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Object Properties
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Cycles
Introduction
Render Settings
Grease Pencil
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World Settings
Object Settings
Object
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Workbench
Introduction
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Color
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Introduction
Components
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Line Art
Legacy Textures
Introduction
Colors
Blend
Clouds
Distorted Noise
Image or Movie
Magic
Marble
Musgrave
Noise
Stucci
Voronoi
Wood
Shader Nodes
Introduction
Input
Ambient Occlusion
Attribute Node
Bevel Node
Camera Data Node
Fresnel Node
Geometry Node
Curves Info Node
Layer Weight Node
Light Path Node
Object Info Node
Particle Info Node
Point Info
RGB Node
Tangent Node
Texture Coordinate Node
UV Map Node
Value Node
Color Attribute Node
Volume Info Node
Wireframe Node
Output
AOV Output Node
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Light Output Node
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Shader
Add Shader
Background
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Principled BSDF
Principled Hair BSDF
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Ray Portal BSDF
Refraction BSDF
Specular BSDF
Subsurface Scattering
Toon BSDF
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Sheen BSDF
Volume Absorption
Volume Scatter
Texture
Brick Texture Node
Checker Texture Node
Environment Texture Node
Gabor Texture Node
Gradient Texture Node
IES Texture Node
Image Texture Node
Magic Texture Node
Musgrave Texture Node
Noise Texture Node
Point Density Node
Sky Texture Node
Voronoi Texture Node
Wave Texture Node
White Noise Texture Node
Color
Brightness/Contrast Node
Gamma Node
Hue/Saturation/Value Node
Invert Color Node
Light Falloff Node
Mix Color Node
RGB Curves Node
Vector
Bump Node
Displacement Node
Mapping Node
Normal Node
Normal Map Node
Vector Curves Node
Vector Displacement Node
Vector Rotate Node
Vector Transform Node
Converter
Blackbody Node
Clamp Node
Color Ramp Node
Combine Color Node
Combine XYZ Node
Float Curve
Map Range Node
Math Node
Mix Node
RGB to BW Node
Separate Color Node
Separate XYZ Node
Shader To RGB
Vector Math Node
Wavelength Node
Group
Open Shading Language
Color Management
Freestyle
Introduction
Render Properties
View Layer Properties
Freestyle
Line Set
Line Style
Introduction
Strokes
Color
Alpha
Thickness
Geometry
Texture
Color
Along Stroke
Crease Angle
Curvature 3D
Distance from Camera
Distance from Object
Material
Noise
Tangent
Alpha
Along Stroke
Crease Angle
Curvature 3D
Distance from Camera
Distance from Object
Material
Noise
Tangent
Thickness
Along Stroke
Calligraphy
Crease Angle
Curvature 3D
Distance from Camera
Distance from Object
Material
Noise
Tangent
Geometry
2D Offset
2D Transform
Backbone Stretcher
Bézier Curve
Blueprint
Guiding Lines
Perlin Noise 1D
Perlin Noise 2D
Polygonization
Sampling
Simplification
Sinus Displacement
Spatial Noise
Tip Remover
Material Properties
Python Scripting
Layers & Passes
Introduction
View Layer
Passes
Render Output
Introduction
Output Properties
Format
Frame Range
Stereoscopy
Introduction
Usage
Output
Metadata
Post Processing
Audio Rendering
Introduction
Speaker
Rendering Animations
Animation Player
Compositing
Introduction
Sidebar
GPU Compositor
Input Nodes
Constant
RGB Node
Value Node
Bokeh Image Node
Image Node
Mask Node
Movie Clip Node
Texture Node
Scene
Render Layers Node
Scene Time Node
Time Curve Node
Output Nodes
Composite Node
Viewer Node
File Output Node
Color Nodes
Adjust
Brightness/Contrast Node
Color Balance Node
Color Correction Node
Exposure Node
Gamma Node
Hue Correct Node
Hue/Saturation/Value Node
RGB Curves Node
Tone Map Node
Mix
Alpha Over Node
Combine Color Node
Separate Color Node
Mix Color
Z Combine Node
Alpha Convert Node
Color Ramp Node
Convert Colorspace Node
Set Alpha Node
Invert Color Node
RGB to BW Node
Filter Nodes
Blur Filter Nodes
Bilateral Blur Node
Blur Node
Bokeh Blur Node
Defocus Node
Directional Blur Node
Vector Blur Node
Anti-Aliasing Node
Denoise Node
Despeckle Node
Dilate/Erode Node
Inpaint Node
Filter Node
Glare Node
Kuwahara Node
Pixelate Node
Posterize
Sun Beams Node
Keying Nodes
Channel Key Node
Chroma Key Node
Color Key Node
Color Spill Node
Difference Key Node
Distance Key Node
Keying Node
Keying Screen Node
Luminance Key Node
Mask Nodes
Cryptomatte Node
Cryptomatte Node (Legacy)
Box Mask Node
Ellipse Mask Node
Double Edge Mask Node
ID Mask Node
Tracking Nodes
Plane Track Deform Node
Stabilize 2D Node
Track Position Node
Transform Nodes
Rotate Node
Scale Node
Transform Node
Translate Node
Corner Pin Node
Crop Node
Displace Node
Flip Node
Map UV Node
Lens Distortion Node
Movie Distortion Node
Utilities Nodes
Map Range Node
Map Value Node
Math Node
Levels Node
Normalize Node
Split Node
Switch Node
Switch View Node
Vector Nodes
Combine XYZ Node
Separate XYZ Node
Normal Node
Vector Curves Node
Group
Layout Nodes
Motion Tracking & Masking
Motion Tracking
Introduction
Clip View
Introduction
Tracking Marker
Toolbar
Track
Solve
Selecting
Editing
Clip
Track
Reconstruction
Sidebar
Track
Track
Objects Panel
Plane Track
Camera
Marker
2D Stabilization
Introduction
2D Stabilization Panel
Workflow
View
Graph View
Dope Sheet View
Masking
Introduction
S-Curves
Selecting
Editing
Sidebar
Video Editing
Introduction
Setup Your Project
Introduction
Directory Structure
Edit Your Project
Introduction
Montage
Introduction
Strips
Introduction
Scene Strip
Clip Strip
Mask Strip
Movie Strip
Sound Strip
Image/Sequence Strip
Color Strip
Text Strip
Adjustment Layer Strip
Effect Strips
Add Strip
Subtract Strip
Multiply Strip
Alpha Over, Under & Over Drop Strips
Color Mix Strip
Multicam Selector Strip
Transform Strip
Speed Control Strip
Glow Strip
Gaussian Blur Strip
Transitions
Sound Crossfade
Cross Strip
Gamma Cross Strip
Wipe Strip
Selecting
Editing
Meta Strips
Assets, Files, & Data System
Introduction
Blender File
Opening & Saving
Compatibility
Packed Data
Blend-Files Previews
Rename
Data-Blocks
Custom Properties
Linked Libraries
Link & Append
Library Overrides
Asset Libraries
Introduction
Asset Catalogs
Media Formats
Supported Graphics Formats
Supported Video & Audio Formats
Importing & Exporting Files
Alembic
Collada (Legacy)
Universal Scene Description
Wavefront OBJ
Stanford PLY
STL
Import/Export SVG as Grease Pencil
Export Grease Pencil as (PDF)
Add-ons
3D View
VR Scene Inspection
Animation
Copy Global Transform
Import-Export
BioVision Motion Capture (BVH)
FBX
Scalable Vector Graphics (SVG)
UV Layout
glTF 2.0
Node
Node Wrangler
Rigging
Rigify
Introduction
Basic Usage
Bone Positioning Guide
Generated Rig Features
Creating Meta-rigs
Rig Types
Basic
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Skin
Face
Feature Sets
System
Manage UI Translations
Advanced
Using Blender From The Command Line
Launching from the Command Line
Linux
macOS
Windows
Arguments
Extensions Command Line Arguments
Rendering From The Command Line
Scripting & Extending Blender
Introduction
Scripting & Security
Add-on Tutorial
Creating Extensions
Getting started
Compatible licenses
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Python Wheels
Creating a Repository
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Dynamic Repository
Application Templates
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Blender’s Directory Layout
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Linux
Nvidia
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macOS
Nvidia
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Intel
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Linux
macOS
Windows
Building the Manual
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Writing Style Guide
Markup Style Guide
Commit Guidelines
Templates
Maintenance
Contribute
Style Guide
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