简介
Materials control the appearance of the Grease Pencil object. They define the base color and texture of the strokes and filled areas.
列表中始终只有一个活动材质(所选材质)。绘制时,新笔画将使用活动材质。
You can override the base material color using the tools in Vertex Mode or the Draw and Tint tool in Draw Mode.
材质始终与笔画保持关联,这意味着材质中的任何更改都将更改已绘制笔画的外观。
一些笔画会链接到不同材质。
蜡笔着色器
The Grease Pencil shader creates a material that can work with strokes and/or filled areas of a Grease Pencil object.
笔画和填充组件具有自己的分面板,并且可以使用面板顶部的复选框启用它们。
笔画 仅对线起作用, 填充 仅在由封闭线条确定的区域上(通过连接的起点和终点)起作用。
Note
The shader is not yet a BSDF capable shader and can only be setting up on the Material Properties panel (it is not a shader node).
Setting Up Materials
参考
模式
Drawing Mode
面板
材质 ‣ 材质槽
快捷键
U
Grease Pencil materials can be created in the Material properties as any other materials in Blender. See Material assignment for more information.
3D 视口可以设置为材质预览或渲染着色,以交互方式预览材质在场景中的外观。
Grease Pencil materials are data-blocks that can be assigned to one or more objects, and different materials can be assigned to different strokes.
In Grease Pencil the brush settings together with the material used will define the look and feel of the final strokes.
Materials slots in the List view also have some extra controls that help to work with materials while drawing or editing lines.
常规设置
蜡笔材料槽面板。
在材料名称旁边有三个图标按钮,用于控制材料的常见属性:
锁定(锁上图标)
切换材质是否可编辑。
视图/渲染可见性(眼睛图标)
切换视口和渲染中的材质可见性。
洋葱皮(洋葱皮图标)
切换 洋葱皮 的材质使用。
其他菜单
显示全部
打开列表中每个材质的可见性。
隐藏其他
关闭列表中除活动材质外的所有材质的可见性。
全部锁定
锁定列表中所有材料的版本。
全部解锁
解锁列表中所有材料的版本。
未选中项
Locks all materials not used in the selected strokes.
锁定未使用
Locks and hides all unused materials.
转换材质为顶点颜色
Only keeps necessary materials and convert all materials base color to a Color Attribute.
从顶点颜色中提取调色板
Add all used Color Attributes to a new Color Palette. See 调色板.
复制材质至选中
Copy the active material to the selected Grease Pencil object.
Copy All Materials to Selected
Copy all materials to the selected Grease Pencil object.
合并相似
Combines similar materials in the list and replace the strokes that use the one of the merged materials with the new one.
删除未使用槽
Remove all unused materials.
锁定和可见性一般控制
锁定(锁上图标)
切换当前活动材质是否是唯一可以编辑的材料。
可见性(屏幕图标)
切换当前活动材质是否是唯一可以编辑且可见的材料。
蜡笔着色器
Grease Pencil materials use a special shader that define the appearance of the surface of the stroke and fill.