Lexical Structure
Agda code is written in UTF-8 encoded plain text files with the extension .agda
; more file extensions are supported for Literate Programming. A UTF-8 byte order mark (BOM) is ignored at the beginning of a file.
Most unicode characters can be used in identifiers, see section Names. Whitespace is important, see section Layout.
Tokens
Keywords and special symbols
Most non-whitespace unicode can be used as part of an Agda name, but there are two kinds of exceptions:
special symbols
Characters with special meaning that cannot appear at all in a name. These are .;{}()@"
.
keywords
Reserved words that cannot appear as a name part, but can appear in a name together with other characters.
=
|
->
→
:
?
\
λ
∀ ..
...
abstract
coinductive
constructor
data
do eta-equality
field
forall hiding
import
in
inductive
infix
infixl
infixr
instance
interleaved
let
macro module
mutual
no-eta-equality
open
overlap pattern
postulate
primitive
private
public
quote quoteTerm record
renaming
rewrite
Set
syntax
tactic
unquote unquoteDecl unquoteDef using
variable where
with
The Set
keyword can appear with a natural number suffix, optionally subscripted (see Sort System). For instance Set42
and Set₄₂
are both keywords.
keywords in renaming
directives
The following words are only reserved in renaming
directives:
to
Names
A qualified name is a non-empty sequence of names separated by dots (.
). A name is an alternating sequence of name parts and underscores (_
), containing at least one name part. A name part is a non-empty sequence of unicode characters, excluding whitespace, _
, and special symbols. A name part cannot be one of the keywords above, and cannot start with a single quote, '
(which are used for character literals, see Literals below).
Examples
Valid:
data?
,::
,if_then_else_
,0b
,_⊢_∈_
,x=y
Invalid:
data_?
,foo__bar
,_
,a;b
,[_.._]
The underscores in a name indicate where the arguments go when the name is used as an operator. For instance, the application _+_ 1 2
can be written as 1 + 2
. See Mixfix Operators for more information. Since most sequences of characters are valid names, whitespace is more important than in other languages. In the example above the whitespace around +
is required, since 1+2
is a valid name.
Qualified names are used to refer to entities defined in other modules. For instance Prelude.Bool.true
refers to the name true
defined in the module Prelude.Bool
. See Module System for more information.
Literals
There are four types of literal values: integers, floats, characters, and strings. See Built-ins for the corresponding types, and Literal Overloading for how to support literals for user-defined types.
Integers
Integer values in decimal, hexadecimal (prefixed by 0x
), or binary (prefixed by 0b
) notation. The character _ can be used to separate groups of digits. Non-negative numbers map by default to built-in natural numbers, but can be overloaded. Negative numbers have no default interpretation and can only be used through overloading.
Examples: 123
, 0xF0F080
, -42
, -0xF
, 0b11001001
, 1_000_000_000
, 0b01001000_01001001
.
Floats
Floating point numbers in the standard notation (with square brackets denoting optional parts):
float ::= [-] decimal . decimal [exponent]
| [-] decimal exponent
exponent ::= (e | E) [+ | -] decimal
These map to built-in floats and cannot be overloaded.
Examples: 1.0
, -5.0e+12
, 1.01e-16
, 4.2E9
, 50e3
.
Characters
Character literals are enclosed in single quotes ('
). They can be a single (unicode) character, other than '
or \
, or an escaped character. Escaped characters start with a backslash \
followed by an escape code. Escape codes are natural numbers in decimal or hexadecimal (prefixed by x
) between 0
and 0x10ffff
(1114111
), or one of the following special escape codes:
Code | ASCII | Code | ASCII | Code | ASCII | Code | ASCII |
---|---|---|---|---|---|---|---|
| 7 |
| 8 |
| 9 |
| 10 |
| 11 |
| 12 |
|
|
|
|
|
|
| 0 |
| 1 |
| 2 |
| 3 |
| 4 |
| 5 |
| 6 |
| 7 |
| 8 |
| 9 |
| 10 |
| 11 |
| 12 |
| 13 |
| 14 |
| 15 |
| 16 |
| 17 |
| 18 |
| 19 |
| 20 |
| 21 |
| 22 |
| 23 |
| 24 |
| 25 |
| 26 |
| 27 |
| 28 |
| 29 |
| 30 |
| 31 |
| 32 |
| 127 |
Character literals map to the built-in character type and cannot be overloaded.
Examples: 'A'
, '∀'
, '\x2200'
, '\ESC'
, '\32'
, '\n'
, '\''
, '"'
.
Strings
String literals are sequences of, possibly escaped, characters enclosed in double quotes "
. They follow the same rules as character literals except that double quotes "
need to be escaped rather than single quotes '
. String literals map to the built-in string type by default, but can be overloaded.
Example: "Привет \"мир\"\n"
.
Holes
Holes are an integral part of the interactive development supported by the Emacs mode. Any text enclosed in {!
and !}
is a hole and may contain nested holes. A hole with no contents can be written ?
. There are a number of Emacs commands that operate on the contents of a hole. The type checker ignores the contents of a hole and treats it as an unknown (see Implicit Arguments).
Example: {! f {!x!} 5 !}
Comments
Single-line comments are written with a double dash --
followed by arbitrary text. Multi-line comments are enclosed in {-
and -}
and can be nested. Comments cannot appear in string literals.
Example:
{- Here is a {- nested -}
comment -}
s : String --line comment {-
s = "{- not a comment -}"
Pragmas
Pragmas are special comments enclosed in {-#
and #-}
that have special meaning to the system. See Pragmas for a full list of pragmas.
Layout
Agda is layout sensitive using similar rules as Haskell, with the exception that layout is mandatory: you cannot use explicit {
, }
and ;
to avoid it.
A layout block contains a sequence of statements and is started by one of the layout keywords:
abstract
constructor
do
field
instance
let
macro
mutual
postulate
primitive
private
variable
where
The first token after the layout keyword decides the indentation of the block. Any token indented more than this is part of the previous statement, a token at the same level starts a new statement, and a token indented less lies outside the block.
data Nat : Set where -- starts a layout block
-- comments are not tokens
zero : Nat -- statement 1
suc : Nat → -- statement 2
Nat -- also statement 2
one : Nat -- outside the layout block
one = suc zero
Note that the indentation of the layout keyword does not matter.
If several layout blocks are started by layout keywords without line break in between (where line breaks inside block comments do not count), then those blocks indented more than the last block go passive, meaning they cannot be further extended by new statements:
private module M where postulate
A : Set -- module-block goes passive
B : Set -- postulate-block can still be extended
module N where -- private-block can still be extended
An Agda file contains one top-level layout block, with the special rule that the contents of the top-level module need not be indented.
module Example where
NotIndented : Set₁
NotIndented = Set
Literate Agda
Agda supports literate programming with multiple typesetting tools like LaTeX, Markdown and reStructuredText. For instance, with LaTeX, everything in a file is a comment unless enclosed in \begin{code}
, \end{code}
. Literate Agda files have special file extensions, like .lagda
and .lagda.tex
for LaTeX, .lagda.md
for Markdown, .lagda.rst
for reStructuredText instead of .agda
. The main use case for literate Agda is to generate LaTeX documents from Agda code. See Generating HTML and Generating LaTeX for more information.
\documentclass{article}
% some preamble stuff
\begin{document}
Introduction usually goes here
\begin{code}
module MyPaper where
open import Prelude
five : Nat
five = 2 + 3
\end{code}
Now, conclusions!
\end{document}