shell

使用默认应用程序管理文件和 url。

Process: Main, Renderer (non-sandboxed only)

shell 模块提供与桌面集成相关的功能。

在用户的默认浏览器中打开 URL 的示例:

  1. const { shell } = require('electron')
  2. shell.openExternal('https://github.com')

Note: While the shell module can be used in the renderer process, it will not function in a sandboxed renderer.

方法

shell 模块具有以下方法:

shell.showItemInFolder(fullPath)

  • fullPath String

Show the given file in a file manager. If possible, select the file.

shell.openPath(path)

  • path String

Returns Promise<String> - Resolves with a string containing the error message corresponding to the failure if a failure occurred, otherwise “”.

以桌面的默认方式打开给定的文件。

shell.openExternal(url[, options])

  • url String - Max 2081 characters on windows.
  • options Object (可选)
    • activate Boolean (optional) macOS - true to bring the opened application to the foreground. 默认值为 true
    • workingDirectory字符串 (可选的) Windows - 工作目录

返回 Promise<void>

Open the given external protocol URL in the desktop’s default manner. (For example, mailto: URLs in the user’s default mail agent).

shell.trashItem(path)

  • path String - path to the item to be moved to the trash.

Returns Promise<void> - Resolves when the operation has been completed. Rejects if there was an error while deleting the requested item.

This moves a path to the OS-specific trash location (Trash on macOS, Recycle Bin on Windows, and a desktop-environment-specific location on Linux).

shell.beep()

播放哔哔的声音.

  • shortcutPath String
  • operation String (optional) - Default is create, can be one of following:
    • create - 创建一个新的快捷方式, 如有必要可以覆盖。
    • update - 仅更新现有快捷方式上的指定属性。
    • replace - 覆盖现有快捷方式, 如果快捷方式不存在将会失败。
  • options ShortcutDetails

返回 Boolean - 快捷方式是否被成功创建。

shortcutPath位置创建或更新一个快捷连接

  • shortcutPath String

返回 ShortcutDetails

解析shortcutPath中的快捷链接。

发生任何错误时将引发异常。