if
An if
evaluates the given branch if its condition is truthy. Otherwise, it
evaluates the else
branch if present.
a = 1
if a > 0
a = 10
end
a # => 10
b = 1
if b > 2
b = 10
else
b = 20
end
b # => 20
To write a chain of if-else-if you use elsif
:
if some_condition
do_something
elsif some_other_condition
do_something_else
else
do_that
end
After an if
, a variable’s type depends on the type of the expressions used in both branches.
a = 1
if some_condition
a = "hello"
else
a = true
end
# a : String | Bool
b = 1
if some_condition
b = "hello"
end
# b : Int32 | String
if some_condition
c = 1
else
c = "hello"
end
# c : Int32 | String
if some_condition
d = 1
end
# d : Int32 | Nil
Note that if a variable is declared inside one of the branches but not in the other one, at the end of the if
it will also contain the Nil
type.
Inside an if
‘s branch the type of a variable is the one it got assigned in that branch, or the one that it had before the branch if it was not reassigned:
a = 1
if some_condition
a = "hello"
# a : String
a.size
end
# a : String | Int32
That is, a variable’s type is the type of the last expression(s) assigned to it.
If one of the branches never reaches past the end of an if
, like in the case of a return
, next
, break
or raise
, that type is not considered at the end of the if
:
if some_condition
e = 1
else
e = "hello"
# e : String
return
end
# e : Int32