播放背景音乐
通过下面的方式,播放一个音频文件作为背景音乐,可以控制背景音乐是否循环播放。
C++
#include "SimpleAudioEngine.h"
using namespace CocosDenshion;
auto audio = SimpleAudioEngine::getInstance();
// set the background music and continuously play it.
audio->playBackgroundMusic("mymusic.mp3", true);
// set the background music and play it just once.
audio->playBackgroundMusic("mymusic.mp3", false);
播放音效
通过下面的方式,将一个音频文件作为音效。
C++
#include "SimpleAudioEngine.h"
using namespace CocosDenshion;
auto audio = SimpleAudioEngine::getInstance();
// play a sound effect, just once.
audio->playEffect("myEffect.mp3", false, 1.0f, 1.0f, 1.0f);
原文: http://docs.cocos.com/cocos2d-x/manual/zh/audio/playing.html